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Upcoming Availability For Final ‘Resident Evil Village’ Demo Extended For One Week

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After receiving criticism from fans and outlets alike for the time constraints placed on the Resident Evil Village demos, Capcom has decided to correct that wrong with the upcoming May demo.

Capcom took to Twitter to announce that the upcoming May demo, which was originally set for a 24-hour window availability, has now been extended from May 1 to May 9th (May 2 to May 10 for Europe). Unfortunately, the 60-minute time limit still remains, but you know that someone will try to find a way to extend that (much like they did with the One-Shot demo for the Resident Evil 2 remake).

As detailed during the last Resident Evil Showcase, Resident Evil Village‘s final demo will combine the PlayStation-exclusive Castle and Village demos into one 60-minute demo across all platforms. The demo’s availability will run from May 1 at 5 PM PDT until May 9 at 5 PM PDT in North America, UK players have it from May 2 at 1 AM BST until May 10 at 1 AM BST, and the rest of Europe will have the demo run from May 2 at 2 AM CEST until May 10 at 2 AM CEST.

The real deal arrives on May 7 for PlayStation 5, PlayStation 4, Xbox One, Xbox Series, Google Stadia, and PC via Steam.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Come Face to Face With the Zombie Menace in the Story Trailer for ‘Zombie Army VR’ [Watch]

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While there’s no definitive release date just yet, Rebellion is teasing fans with a new story trailer for the upcoming Zombie Army VR, which is expected to arrive later this year. The new trailer gives fans and prospective players a glimpse at the Zombie Army VR story campaign, which as you might have guessed, involves occult magic, waves of zombies, and plenty of headshots.

The game’s campaign takes place alongside the events of the Zombie Army series, and sees you take to the field as one of the Deadhunters, an elite squad that is hunting down zombie war criminals. You must fight your way through undead hordes near the bombed-out city of Nuremberg to help Captain Hermann Wolff, the Deadhunter’s legendary leader, find his scattered family and fight to free Europe from the zombie apocalypse.

As you navigate the full-length story campaign either alone or with an ally, you’ll have access to an arsenal of authentic World War II weaponry, including sniper rifles, submachine guns, pistols and more. As one would expect, VR brings a new level of immersion to the action of the Zombie Army series, which will require you to “get to grips” with using your hands to aim your rifle, dual-wield your side arm with a submachine gun, master reloading drills, and tossing grenades.

Zombie Army VR is currently in development for the PlayStation VR2, Meta Quest 2, 3, Pro, Oculus Rift and PC headsets via Steam.

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