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Final Patch Coming to ‘Friday the 13th: The Game’ Next Month; Here’s What You Can Expect

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The *FINAL* patch for Friday the 13th: The Game, we’ve learned this morning, will be going live across platforms on “Tuesday, May 4th, 2021 at roughly 10AM Eastern US Time.”

Here are the full patch notes, shared by Gun Media today.

As we’ve previously reported, the team has continued to tweak, patch, and improve the gameplay experience in recent years, despite Friday the 13th: The Game being brought to a screeching halt by the franchise’s ongoing legal issues. They’ve been unable to add *new content* to the game for the past few years, and that sadly remains the case to this day.

Combat Stance

  • The team set out to test and tune various aspects of how Combat Stance, and rapid input related to Combat Stance, affected game play across a variety of different connection strengths. While latency will always play a part in comparing the differences a connected player will see to what the host or other players may see, we are confident we’ve tested these changes across a wide range of connection qualities.
  • Further tuned and tested Combat Stance behavior and the unintended “Sliding” action counselor players could create.
  • Fixed an issue introduced in our last patch allowing Jason to move at running speed while in Combat Stance.

Counselor

  • Giant Weapons: The team has fixed an issue allowing players to manipulate the size of weapons in game.
  • Trap Bypass: Fixed an issue that allowed players to bypass traps by initiating an interaction.
  • Safe Spots: Fixed various areas of the map where counselors could avoid being killed by Jason.
  • Interaction Locks: Fixed various Interaction Locks that would occur when a counselor would interact with the environment and become stuck.

Switch Only:

  • The following fixes and changes have already been deployed on the PC, Xbox, and PlayStation platforms. With this patch, we’ll be bringing these changes in addition to those mentioned previously in these notes, to the Switch platform in order to align it with our other existing platforms.

Combat Stance 

  • Commonly referred to as Sliding or Teleporting, the team has fixed an issue allowing players to manipulate combat stance changes.
  • Players may still see, when in spectator mode, counselors attempting to perform the exploit, however this is a visual artifact.

Pocket Knife Issues

  • Instant break free by using health spray or firecrackers when grabbed, resulting in not only an instant break free but also retention of the player’s pocket knife, has been fixed.
  • Loss of pocket knives in circumstances when firecrackers are used has also been fixed.

Jason – Gameplay

  • Ability Unlock/Recharge Rate toggle in private matches has been fixed to include both parameters.
  • Lobby icon irregularities resulting in an inaccurate lobby icon have been fixed.
  • Abduction, when Jason is able to Morph while holding a counselor, has been fixed.
  • Mask HP loopholes where use of a flare gun or firecrackers could get the mask to come off too quickly have been fixed.
  • Jason Kill Sequence – Kneel: The issue where the kneeling animation during the Jason Kill process could be repeated has been fixed.

Counselor – Gameplay

  • Hiding Under Bed: An issue where players could hide under beds and become stuck in a way where Jason could not kill them has been fixed. While it is still possible in some instances to cause the bug, the counselor will be able to be killed by Jason in that state.
  • Lobby icon irregularities resulting in an inaccurate lobby icon have been fixed.
  • Numerous safe spots around the maps have been fixed, including the Pinehurst Roof method by way of Tommy’s bed.
  • Players will now see an error if they roll and sell perks too quickly, but the game will stay functional and no longer lock up. Players can then continue to roll and sell perks, being cautious of not overloading the roll system.
  • An issue causing the Counselor clothing options to not save properly when altering color/items has been resolved. Feel free to go back to playing Pink Cop Kenny.
  • Tommy Jarvis voice lines have been restored, and this is between him and Jason.

General

  • Various Interaction Locks have been fixed, particularly those that occurred when players would input either multiple button presses or rapid button presses in short succession, rapid pick up and put down of items, and multiple inputs appearing with on screen prompts.
  • Fuse Box and Fuse spawn for the Cop call has been extended to ensure the fuse does not spawn inside the house with the fuse repair box.
  • With this patch, matchmaking will shift away from Dedicated Servers and onto Peer to Peer Matchmaking for all matches on the Switch as well.
  • The game will still be playable online publicly with the Quick Play option and privately with the Private Match option.
  • For more on this change, as well as the status of the game going forward, please follow up with our statement here.

Friday the 13th: The Game is available on PC, PS4, Xbox One and Nintendo Switch.

Writer in the horror community since 2008. Editor in Chief of Bloody Disgusting. Owns Eli Roth's prop corpse from Piranha 3D. Has four awesome cats. Still plays with toys.

Video Games

‘Predator: Hunting Grounds’ Coming to PS5, Xbox Series Later This Year; More Updates and Predators Coming Soon!

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After staking a claim on the PlayStation 4 and PC via Steam and the Epic Games Store, Predator: Hunting Grounds is set to arrive on the PlayStation 5 and the Xbox Series. To add to the news, original developer IllFonic is now the publisher for the asymmetrical multiplayer title, which will see major content updates in 2024 and 2025.

Per the press release, IllFonic will release two major upgrades in 2024. The April version 2.49 upgrade for the currently available PS4 and PC versions updates player movement, Predator and Fireteam weapon balance, UX improvements, and more. Look forward to more details on the Xbox and PS5 versions coming later this year, with new Predators also arriving later this year and in 2025.

“This game has a strong, enthusiastic player base and a vocal community that wants to see the game updated and supported,” says Charles Brungardt, CEO of IllFonic. “Now that IllFonic is publishing games, we knew we had to get Predator: Hunting Grounds back. We knew we needed to get back to the Chopper!”

The breakdown for Predator: Hunting Grounds goes like this:

  • April 2024: Patch 2.49 will cover the currently released PS4 and PC: Steam/Epic version of Predator: Hunting Grounds. The focus is on player movement, Fireteam weapon rework and balance, Predator weapon balance, and UX/playability improvements. More to come in the team’s patch notes.
  • Late 2024 Release: Xbox Series and PS5 Release: This release is focused on next-gen running on Unreal 4.27, Vivox, and Wwise, with a Standard Edition and a Digital Deluxe Edition offered.
  • Winter 2024: New Predators
  • Spring 2025: More new Predators

IllFonic is also at work on Killer Klowns From Outer Space: The Game, which is set to arrive June 4 for Xbox Series, PlayStation 5, and PC via Steam.

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