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[Review] The Remaster of ‘Fatal Frame: Maiden of Black Water’ Gives a New Audience The Chance to Experience a Beloved Horror Game Series

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The Camera Obscura returns with an upgrade thanks to a multi-platform remaster of Fatal Frame: Maiden of Black Water. Does this snapshot of the Fatal Frame series’ recent past look sharp or has it faded?

After spending seven years confined to the Wii U, Maiden of Black Water remains the swansong entry in the underappreciated Japanese horror game series, and it wasn’t seen as a particularly triumphant finale either. So perhaps time and refinements to the game will shed new light on it.

Maiden of Black Water utilizes the standard box of Fatal Frame tricks. Explore haunted locales and vanquish ghosts with the use of a magic camera. The key change to the original version of the game was in how it incorporated the Wii U’s tablet screen, and that’s of course now, not the case. All the same, a good effort has been made to hide the game’s origins and make it playable without the need for a second screen. It actually turns Maiden of Black Water into a more traditional Fatal Frame game, which has mixed results.

This particular story sees three protagonists caught up in the mysteries and tragedies of the fictional Hikami Mountain, a notoriously haunted locale. An ancient evil known as the Black Water is corrupting the mountain, causing people to go missing… or worse. At the center of it is a cursed shrine maiden, who repeatedly appears to torment the protagonists as they investigate the various disturbances on the mountain.

The game is split into stages, each focusing on  a portion of one person’s story. There’s Miu Hanasaki, daughter of series stalwart Miku Hanasaki goes to the mountain to help her friend, and fellow protagonist Yuri Kozukata, who has a special gift to bring people back from the shadow world. Rounding out the trio is another of Yuri’s friends; the author Ren Hojo, who is also out searching for Yuri. It’s not immediately clear when each character’s story is happening in relation to the others, and that doesn’t always feel like an intentional choice.

In any given stage, the action takes place from a third-person perspective when exploring the environment, and switches to first-person when battling specters with the Camera Obscura. The camera is Fatal Frame’s unique selling point, a tool as much as a weapon, as it uncovers secrets, finds guiding ‘shades’ to light the correct path, causes previously lost items to rematerialize, catalogs otherwise harmless spirits, and of course, busts the nastier ghosts via their weakness; exposure (which is coincidentally a weakness of gaming writers).

It’s not as simple as just firing multiple snapshots off like a photojournalistic machine gun, each shot requires time for the camera to load the next strip of film before another snap cam be taken. Luckily the ghosts aren’t all that fast most of the time, and the rest of the time there’s a handy dodge button to avoid the more sprightly of those entities. The key is patience in lining up and focusing shots to maximize damage to the ghosts or even knock them back when they try to get a little too fresh. Hitting the ‘fatal frame’ (the ghost’s weak spot) breaks off spectral fragments of that ghost, and when lined up together in a single shot, does massive amounts of damage. It’s often tempting to chip away at a ghost from a safe distance, but they have a nasty habit of vanishing temporarily before reappearing somewhere else. 

Given how claustrophobic some of these encounters can be, taking place in rotted waterlogged corridors, confined rooftops, and enclosed forests, it adds an unnerving edge to what would otherwise be fairly pedestrian combat. Slow doesn’t have to mean easy, and Fatal Frame has long understood that. What Maiden of Black Water doesn’t do quite so well is signposting where exactly ghosts and items are, with the hinting arrow system a little too vague for my liking.

Back to the Camera Obscura, and it throws a bit of variety in there with different types of film and lenses to combat apparitions that offer unique problems to the protagonists. The basic film is unlimited, but weak, while stronger variants are limited. By collecting points from capturing images, performing camera-based tasks, and defeating ghosts, the player is able to purchase extra film between stages, as well as the various healing items required to survive the extreme haunting shenanigans on Hikami Mountain.

Ghosts touching the player is just one way of taking damage. The connection between the happenings on the mountain comes from the Black Water’s involvement in so much death there. So water weakens the player characters, causing them to take on more damage and gain some other unpleasant ailments that can turn a simple encounter into a multi-ghost nightmare. A special drying cure reduces the moistness of characters, but there’s always rain, flooded buildings, and rivers that end up being an unavoidable obstacle. As a gimmick, it’s an intriguing one, but during some later stages, it can become a dreadfully repetitive slog to literally keep rinsing and repeating in the span of a twenty to thirty-minute episode. It, unfortunately, ends up being quite literally oversaturated. 

That was always an issue with this game, but surely Maiden of Black Water’s remaster has to offer some fixes for its historical faults? Well the visuals are easily the standout improvement. Yes the female protagonist’s outfits still feel odd for the tone of the game, but the Hikami Mountain area looks far more enticingly haunting on modern consoles. There’s no doubt you can peer closer and see the seven years in the details, but the glowy, ethereal sheen to the visuals do well to hide a lot of those. The ghost designs remain superb as ever.

There’s little fixable about the constant backtracking to previously explored areas, but the technical upgrade does at least mean it doesn’t take as long to get to it and through it now. The story, while a refreshing break from the glut of Western ideas of horror in gaming, isn’t exactly top-tier Fatal Frame by any means. A little too clunky in introducing its central cast, and giving its grim subject matter an all too light touch during the cutscenes. It doesn’t help that the voice acting is fairly underwhelming, selling what strong points the story does have pretty short. I will caveat the story criticisms by noting there is a deeper, more meaningful story to be found in Maiden of Black Water, it’s just largely tucked away in journals and notes.

It’s unfortunate that, even with a decent fix for the absence of the Wii U gamepad, it still takes away one of the major positives of the original release. The claustrophobic nature of combat is still present to some degree, but it simply cannot feel as dreadfully intimate as it did when you’re effectively holding your own very own Camera Obscura. If you’re coming in never having experienced that, then it’s not going to be that much of a problem.

That run of downbeat paragraphs out of the way, I can say that despite these issues, there’s sill something about Maiden of Black Water that connected with me. The soft glow of candles and lanterns against the dark and rainswept locales of Hikami Mountain, the creeping dread of moving through increasingly tight spaces, the unnerving utterings of the ghosts, and their distinct designs felt intoxicating. The methodical pace and episodic structure combined to make for effective snack-sized portions of horror, rich in atmosphere. To play Maiden of Black Water for longer stretches exposes the game’s repetition and backtracking, so I much preferred approaching it in short bursts where its strengths are easier to appreciate.

While Maiden of Black Water may not be the best example of the Fatal Frame series, it’s been long enough that a whole new potential audience has emerged in the last few years, and this, flaws and all, will be something of a new experience. It’s more important that Maiden of Black Water got this multi-platform remaster for that reason than any other. If Fatal Frame is to have a future, it will need more than a handful of existing fans championing the good old days. It needs new blood too, and Maiden of Black Water’s remaster for a wider audience gives the series that chance.

Fatal Frame: Maiden of Black Water review code for PS5 provided by the publisher.

Fatal Frame: Maiden of Black Water is out on all major formats on October 28.

Reviews

“AHS: Delicate” Review – “Little Gold Man” Mixes Oscar Fever & Baby Fever into the Perfect Product

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American Horror Story Season 12 Episode 8 Mia Farrow

‘AHS: Delicate’ enters early labor with a fun, frenzied episode that finds the perfect tone and goes for broke as its water breaks.

“I’ll figure it out. Women always do.”

American Horror Story is no stranger to remixing real-life history with ludicrous, heightened Murphy-isms, whether it’s AHS: 1984’s incorporation of Richard Ramirez, AHS: Cult’s use of Valerie Solanas, or AHS: Coven’s prominent role for the Axeman of New Orleans. Accordingly, it’s very much par for the course for AHS: Delicate to riff on other pop culture touchstones and infinitely warp them to its wicked whims. That being said, it takes real guts to do a postmodern feminist version of Rosemary’s Baby and then actually put Mia Farrow – while she’s filming Rosemary’s Baby, no less – into the narrative. This is the type of gonzo bullshit that I want out of American Horror Story! Sharon Tate even shows up for a minute because why the hell not? Make no mistake, this is completely absurd, but the right kind of campy absurdity that’s consistently been in American Horror Story’s wheelhouse since its inception. It’s a wild introduction that sets up an Oscar-centric AHS: Delicate episode for success. “Little Gold Man” is a chaotic episode that’s worth its weight in gold and starts to bring this contentious season home. 

It’d be one thing if “Little Gold Man” just featured a brief detour to 1967 so that this season of pregnancy horror could cross off Rosemary’s Baby from its checklist. AHS: Delicate gets more ambitious with its revisionist history and goes so far as to say that Mia Farrow and Anna Victoria Alcott are similarly plagued. “Little Gold Man” intentionally gives Frank Sinatra dialogue that’s basically verbatim from Dex Harding Sr., which indicates that this demonic curse has been ruffling Hollywood’s feathers for the better part of a century. Anna Victoria Alcott’s Oscar-nominated feature film, The Auteur, is evidently no different than Rosemary’s Baby. It’s merely Satanic forces’ latest attempt to cultivate the “perfect product.” “Little Gold Man” even implies that the only reason that Mia Farrow didn’t go on to make waves at the 1969 Academy Awards and ends up with her twisted lot in life is because she couldn’t properly commit to Siobhan’s scheme, unlike Anna.

This is easily one of American Horror Story’s more ridiculous cold opens, but there’s a lot of love for the horror genre and Hollywood that pumps through its veins. If Hollywood needs to be a part of AHS: Delicate’s story then this is actually the perfect connective tissue. On that note, Claire DeJean plays Sharon Tate in “Little Gold Man” and does fine work with the brief scene. However, it would have been a nice, subtle nod of continuity if AHS: Delicate brought back Rachel Roberts who previously portrayed Tate in AHS: Cult. “Little Gold Man” still makes its point and to echo a famous line from Jennifer Lynch’s father’s television masterpiece: “It is happening again.”

“Little Gold Man” is rich in sequences where Anna just rides the waves of success and enjoys her blossoming fame. She feels empowered and begins to finally take control of her life, rather than let it push her around and get under her skin like a gestating fetus. Anna’s success coincides with a colossal exposition dump from Tavi Gevinson’s Cora, a character who’s been absent for so long that we were all seemingly meant to forget that she was ever someone who was supposed to be significant. Cora has apparently been the one pulling many of Anna’s strings all along as she goes Single White Female, rather than Anna having a case of Repulsion. It’s an explanation that oddly works and feeds into the episode’s more general message of dreams becoming nightmares. Cora continuing to stay aligned with Dr. Hill because she has student loans is also somehow, tragically the perfect explanation for her abhorrent behavior. It’s not the most outlandish series of events in an episode that also briefly gives Anna alligator legs and makes Emma Roberts and Kim Kardashian kiss.

American Horror Story Season 12 Episode 8 Cora In Cloak

“Little Gold Man” often feels like it hits the fast-forward button as it delivers more answers, much in the same vein as last week’s “Ava Hestia.” These episodes are two sides of the same coin and it’s surely no coincidence that they’re both directed by Jennifer Lynch. This season has benefitted from being entirely written by Halley Feiffer – a first for the series – but it’s unfortunate that Lynch couldn’t direct every episode of AHS: Delicate instead of just four out of nine entries. That’s not to say that a version of this season that was unilaterally directed by Lynch would have been without its issues. However, it’s likely that there’d be a better sense of synergy across the season with fewer redundancies. She’s responsible for the best episodes of AHS: Delicate and it’s a disappointment that she won’t be the one who closes the season out in next week’s finale.

To this point, “Little Gold Man” utilizes immaculate pacing that helps this episode breeze by. Anna’s Oscar nomination and the awards ceremony are in the same episode, whereas it feels like “Part 1” of the season would have spaced these events out over four or five episodes. This frenzied tempo works in “Little Gold Man’s” favor as AHS: Delicate speed-runs to its finish instead of getting lost in laborious plotting and unnecessary storytelling. This is how the entire season should have been. Although it’s also worth pointing out that this is by far the shortest episode of American Horror Story to date at only 34 minutes. It’s a shame that the season’s strongest entries have also been the ones with the least amount of content. There could have been a whole other act to “Little Gold Man,” or at the least, a substantially longer cold open that got more out of its Mia Farrow mayhem. 

“Little Gold Man” is an American Horror Story episode that does everything right, but is still forced to contend with three-quarters of a subpar season. “Part 2” of AHS: Delicate actually helps the season’s first five episodes shine brighter in retrospect and this will definitely be a season that benefits from one long binge that doesn’t have a six-month break in the middle. Unfortunately, anyone who’s already watched it once will likely not feel compelled to experience these labor pains a second time over. With one episode to go and Anna’s potential demon offspring ready to greet the world, AHS: Delicate is poised to deliver one hell of a finale.

Although, to paraphrase Frank Sinatra, “How do you expect to be a good conclusion if this is what you’re chasing?” 

4 out of 5 skulls

American Horror Story Season 12 Episode 9 Anna Siobhan Kiss

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