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[Trailer] Dark Surreal Action Platformer ‘Somber’ Follows in The Vein of ‘LIMBO’

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We all love LIMBO, right? And while we never did get a sequel to Playdead’s gem, indie developers David Söderström, Mikaela Marti and Evelyn Petterson are looking to do the next best thing with their upcoming action platformer, Somber. Combining gameplay mechanics found in the Ori series with the styled look of LIMBO, Somber is eyeing a release on Steam in Q1 2022.

The story for Somber takes place in the dimly lit world of Gloom. You are a “friendly but deadly creature” whose mission is to help anyone in need and make things right. This is in a Tim Burton-eqsue world that while the protagonist doesn’t appear to be horribly dismembered if things go wrong, it still has that unnerving surreal quality to it.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

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Final Post-launch Update “Master of Fate” Now Available for ‘Lords of the Fallen’ [Trailer]

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CI Games and HEXWORKS have today launched v1.5 for their dark fantasy action-RPG Lords of the Fallen, titled Master of Fate”. This latest content update for Lords of the Fallen is available on PC via Steam, PlayStation 5, and the Xbox Series, and delivers the final milestone of the game’s post-launch roadmap in the form of the advanced game modifier system.

Master of Fate imbues power directly into players’ hands, allowing them to fully customise their game experience. Among the seven different modifiers available to players, for example, are randomised enemy spawns and loot drops, and an Ironman mode. These three modifiers effectively turn Lords of the Fallen into a roguelite.

“We’d like to thank the many players who have embarked upon Mournstead since we launched six months ago; their belief in our vision has been a real driving force for us,” explains Saul Gascon, Executive Producer and Head of Studio, HEXWORKS. “In response to their support for the game, we expanded the period of live support for Lords of the Fallen with an ambitious post-launch roadmap. This was built around four significant content updates, alongside numerous smaller releases, which included tons of new content and quality of life patches. Reaching v1.5 with the Master of Fate update and its genuinely groundbreaking modifier system marks the completion of that roadmap, making the Lords of the Fallen experience the best it’s ever been.”

Master of Fate features a wide range of modifiers, enabling players to tweak and customise playthroughs for a truly unique experience every time, including:

  • Random enemy spawn: Every encounter becomes completely unpredictable with every playthrough, with any of the 70+ enemy types capable of appearing at any point
  • Random loot spawn: Players will never know what item they’ll pick up next, as any weapon, piece of armour, or item can be randomly found throughout Mournstead
  • Ironman: For the ultimate “git gud” challenge; get slain in Umbral with this modifier enabled and players will have to start their journey again, albeit with items and character level intact.
  • Withered healing: Health items and spells will only replenish as withered healing, which can only be regained fully by dealing damage to enemies, encouraging aggressive play to survive.
  • Mob density modifier: Adjust the density of enemy mobs encountered through the journey across Mournstead in both Axiom and Umbral

If all of that wasn’t enough, To celebrate the launch of Master of Fate, PlayStation players can currently enjoy a 50% discount on the game for a limited time, while both standard and deluxe editions of Lords of the Fallen will be available on Steam at a 50% discount starting on April 29th as part of CI Games’ Steam Publisher Sale.

And just in case you needed a refresher, check out Harrison’s review of Lords of the Fallen.

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