Video Games
‘Silent Hill’ Creator Talks ‘Slitterhead’, ‘P.T.’ And David Lynch in New Interview
After finally revealing just what the hell Bokeh Game Studio was working on last week at The Game Awards, you’ll probably be shocked to learn that Slitterhead hasn’t even entered full production yet. This is according to Silent Hill and Siren creator and head of Bokeh Game Studio Keiichiro Toyama, who sat down with Video Games Chronicle for an interview to discuss the project.
According to Toyama, Slitterhead has completed its prototyping phase, from which the team is going to be using the feedback prior to entering full production. “Though it’s too early to reveal any details about the game, and it will take some time prior to release, we hope you look forward to it!”
When asked about what horror games he found appealed to him, like many of us, Toyama jumped to Hideo Kojima’s P.T., referring to it as “fantastic”. Toyama said that the game “established a new standard which VR horror games later followed, and I think it’s a legendary game.” He also gave props to Red Candle Games’ controversial Devotion. “The exoticism of the different cultures made me feel nostalgic, while also feeling fear for the unknown.”
Of course, talk turned to Toyama’s Silent Hill and its sequels. When asked about the series’ development past the first entry, Toyama felt that Silent Hill artist Masahiro Ito had “perfected his art direction style and completed his vision” when it came to the first two sequels. “I think there was a lot of consistency to it, which completed his vision, which I thought was very good. My only concern was that as an action game, how do these character designs move in the game, and that might have been something they struggled with, in how to make his designs come to life in a game.”
The interview also talked about CG artist Takayoshi Sato and his cutscenes from the first Silent Hill, which Toyama praised as “amazing” and how Konami had “high praise for it”. However, Toyama said that that as Silent Hill was his directorial debut, he was worried that he wouldn’t be able to bring out either Sato or Ito’s strengths in the game, which was one of the struggles he had in directing Silent Hill.
And, since we all love David Lynch, Toyama is asked why the famed director has such an influence on Japanese game creators. Toyama responded simply that Twin Peaks was popular in Japan, as it was in the States. “But that mood where seemingly normal people have a dark side—I think people could really relate to that—especially out in the rural areas where people have two faces, so I felt a symmetry to what was portrayed in Twin Peaks.”
You can check out the rest of the interview from the link above. Slitterhead is currently in development for PC.
Video Games
Clean Yourself up with Update 11 for ‘Starship Troopers: Extermination’ [Trailer]
Developer Offworld Industries and Knights Peak are still at it with Starship Troopers: Extermination dropping Update 11 for the 16-player co-op FPS, which sports new content additions, performance and optimization improvements as well as bug fixes. Oh, and you can also now take showers.
Yes, the Field Shower is a new buildable structure available for every Build Zone. Once constructed, the Field Shower provides Troopers with access to battlefield sanitation facilities. A shower will extinguish a burning Trooper, as well as provide a method of Health restoration.
Completing the full duration Federation Standardized Shower will also provide Troopers with a combat performance boost. Troopers who have recently showered will move slightly faster, jump higher, climb better, shoot more accurately, and gain additional Morale XP.
The update also introduces a series of rotating Critical Dispatches designed to support the war effort and reward continued service to the Federation. Additionally, every deployment cycle, Troopers will receive a fresh set of Daily Dispatches generated by Fleet Command. Troopers can do one refresh of the missions list per 24-hours. Exterminatation currently has 47 Critical Dispatches in rotation, with more to be added. Successful completion of Daily Missions will grant additional combat experience and contribute toward long-term DSV Service Record milestones.
In addition, the DSV Service Record System has been added to permanently document a Trooper’s military career and recognize exceptional contributions to the war effort. Every confirmed combat action, operational deployment, battlefield specialization, and successful mission contributes toward a growing Service Record reviewed by Federal Command. As Service Record milestones are completed, Troopers will earn Career Experience, advancing their standing within the Mobile Infantry.
For those wanted cosmetics, There’s a new Supporter Cosmetic Pack in The Tesla Giants Supporter Pack, allowing players to show their support for the Tesla Giants, the legendary Jump Ball team from Zander Barcalow’s high school. Inspired by the team’s dominance on the court, this cosmetic pack includes a Helmet Visor, Armor Uniform, Helmet Decal and Weapons Skin inspired by the Giants.
Starship Troopers: Extermination is currently available for PlayStation 5, Xbox Series, and PC via Steam.