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New ‘V Rising’ Dev Update Focuses on Blood Hunting

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Stunlock Studios is back again with another dev update for their upcoming open-world vampire title V Rising. This time, the update focuses on one of the unique features of the game in V Blood, and how it relates to the Drac man himself.

According to V Rising‘s lore, when Dracula was slain, it rained blood for seven days and seven nights. The result caused death and destruction for many, and those that survived the onslaught were gifted and cursed at the same time. Over time, the descendants of those exposed to the rain grew and evolved in power. But also fed their own lust for power, no matter the cost.

This is where V Blood comes in. Referred to as “a cornerstone of the V Rising experience”, these units hold untapped power for the player to use, making them a priority for you to hunt down. Players will be able to track these units via the Blood Altar in their castle for future consumption.

“Hunting for blood is essential for a vampire, so we wanted tracking down and defeating V Blood units to be a central part of the core loop,” says Stunlock Studios creative director Martin Lövgren. “The blood altar guides the player to their prey but doesn’t dictate how or when they should pursue them. We feel this strikes a beautiful balance between guidance and player autonomy in a way that feels natural to the vampire experience.”

Obviously, because these units are more powerful than regular units, they need to be shown as visually distinct from other units. Art director Johan Wahlbäck refers to the balance needed to ground the units in the qualities that relate them to their regular versions, but while also giving them a “unique flair”. This involves reuse of animation rigs and keeping the basic silhouette of the unit, but tweaking things such as colour, visual effects and sound to differentiate the V Blood units.

Hit up the link above to read more about V Rising‘s unique way to power up your vampire, as well as details on the aftermath of their recent beta test. V Rising is currently in development for PC via Steam.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

‘Darkest Dungeon II’ Arrives July 15 on PlayStation Consoles [Trailer]

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A year after its initial release on PC, Red Hook Studios will finally be bringing Darkest Dungeon II to the PlayStation. The base game, as well as the “The Binding Blade” DLC and the Oblivion bundle which contains the base game and DLC – will be available as cross-buy across PlayStation 4 and 5 on July 15th. Pre-orders are now available.

“We have been very eager to bring Darkest Dungeon II to PlayStation players,” said Tyler Sigman, Design Director for Red Hook Studios. “The game feels great with DualSense Controller–we’ve been able to add touches like feeling the heartbeat of a hero on death’s door, or the rumble of the stagecoach’s wheels as it hits a trap. [The original] Darkest Dungeon was fortunate to find a strong community on PlayStation and we hope the same proves true with the sequel.”

As mentioned, in addition to the base game (which we reviewed here), “The Blinding Blade” DLC will also be available on PlayStation. The expansion sees players face off against The Warlord, a new roaming mini-boss to encounter on your journey to the Mountain in Darkest Dungeon II. The DLC also adds two new playable heroes in The Duelist and The Crusader, complete with a special unlock quest for the Crusader, unique trinkets, signature items and fully voiced backstories, including playable flashback encounters.

Darkest Dungeon II is available now on the Epic Games Store and Steam.

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