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‘Alien: Isolation’ Book ‘Perfect Organism’ Will Offer a Deep Dive Into the Iconic Horror Game

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It’s Alien Day, so it follows there must be some new Alien-related things getting announced in both an official and unofficial capacity. The day has started well as seasoned games journalist Andy Kelly has announced he’s writing an extensive, in-depth, companion book for Creative Assembly’s 2014 game Alien: Isolation.

The book, titled ‘Perfect Organism‘, will dig deep into the stories behind how the game was made, why it works as an Alien game, what makes the Xenomorph AI tick, and insightful commentary and trivia on each level of the game. It will also explain the who, why, and where of every character, and chart Amanda Ripley’s story in the aftermath of the events of Alien: Isolation.

Pledges for hardback copies and ebooks of Perfect Organism are up now on Unbound to help fund the project, with early birds getting their name added to the supporters’ list that will be featured in the finished book. Higher tiers offer various bonuses, including extra chapters and podcasts dedicated to Alien: Isolation.

Alien: Isolation is set between the events of Alien and Aliens, and sees Ellen Ripley’s daughter Amanda is enticed into a search for her missing mother aboard the Sevastapol space station. Unfortunately for Amanda, there’s no sign of her mother, but a xenomorph is prowling the halls and vents of the station, and she finds herself in a deadly game of cat and mouse with the creature and other unpleasant inhabitants.

I personally believe Alien: Isolation is one of the greatest horror games ever made, and a lot of that is down to just how much detail and attention was paid to the world of Ridley Scott’s 1979 classic Alien. I admire its purity, you might say. It’s one of those games I’d love to have even more insight into, and, the developers aside, I can think of no one more qualified to tell its story than self-confessed Alien obsessive Andy Kelly.

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‘Halloween: Illustrated’ Review: Original Novelization of John Carpenter’s Classic Gets an Upgrade

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Film novelizations have existed for over 100 years, dating back to the silent era, but they peaked in popularity in the ’70s and ’80s, following the advent of the modern blockbuster but prior to the rise of home video. Despite many beloved properties receiving novelizations upon release, a perceived lack of interest have left a majority of them out of print for decades, with desirable titles attracting three figures on the secondary market.

Once such highly sought-after novelization is that of Halloween by Richard Curtis (under the pen name Curtis Richards), based on the screenplay by John Carpenter and Debra Hill. Originally published in 1979 by Bantam Books, the mass market paperback was reissued in the early ’80s but has been out of print for over 40 years.

But even in book form, you can’t kill the boogeyman. While a simple reprint would have satisfied the fanbase, boutique publisher Printed in Blood has gone above and beyond by turning the Halloween novelization into a coffee table book. Curtis’ unabridged original text is accompanied by nearly 100 new pieces of artwork by Orlando Arocena to create Halloween: Illustrated.

One of the reasons that The Shape is so scary is because he is, as Dr. Loomis eloquently puts it, “purely and simply evil.” Like the film sequels that would follow, the novelization attempts to give reason to the malevolence. More ambiguous than his sister or a cult, Curtis’ prologue ties Michael’s preternatural abilities to an ancient Celtic curse.

Jumping to 1963, the first few chapters delve into Michael’s childhood. Curtis hints at a familial history of evil by introducing a dogmatic grandmother, a concerned mother, and a 6-year-old boy plagued by violent nightmares and voices. The author also provides glimpses at Michael’s trial and his time at Smith’s Grove Sanitarium, which not only strengthens Loomis’ motivation for keeping him institutionalized but also provides a more concrete theory on how Michael learned to drive.

Aside from a handful of minor discrepancies, including Laurie stabbing Michael in his manhood, the rest of the book essentially follows the film’s depiction of that fateful Halloween night in 1978 beat for beat. Some of the writing is dated like a smutty fixation on every female character’s breasts and a casual use of the R-word but it otherwise possesses a timelessness similar to its film counterpart. The written version benefits from expanded detail and enriched characters.

The addition of Arocena’s stunning illustrations, some of which are integrated into the text, creates a unique reading experience. The artwork has a painterly quality to it but is made digitally using vectors. He faithfully reproduces many of Halloween‘s most memorable moments, down to actor likeness, but his more expressionistic pieces are particularly striking.

The 224-page hardcover tome also includes an introduction by Curtis who details the challenges of translating a script into a novel and explains the reasoning behind his decisions to occasionally subvert the source material and a brief afterword from Arocena.

Novelizations allow readers to revisit worlds they love from a different perspective. It’s impossible to divorce Halloween from the film’s iconography Carpenter’s atmospheric direction and score, Dean Cundey’s anamorphic cinematography, Michael’s expressionless mask, Jamie Lee Curtis’ star-making performance but Halloween: Illustrated paints a vivid picture in the mind’s eye through Curtis’ writing and Arocena’s artwork.

Halloween: Illustrated is available now.

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