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Yoshimi Yasuda Addresses Fan Concerns Regarding ‘Lollipop Chainsaw’ Remake

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With the remake of Lollipop Chainsaw announcement last week, fans are obviously excited to get a second chance to play the cult favourite. There’s also a bit of a concern. After all, neither James Gunn nor Suda51 are involved, and neither is Tara Strong, who voiced protagonist Juliet Starling. Then there’s also the potential for the game to be altered from its original state. In response, project producer and Dragami Games president Yoshimi Yasuda posted another message to Twitter to allay any concerns regarding the Lollipop Chainsaw remake.

Yasuda begins by reiterating that the goal of the project is to is to make it so that players who wish to play the game “can do so easily”, and not to make a new Lollipop Chainsaw game. Yasuda again laments that due to licensing issues, the game’s soundtrack will need to be modified. However, Dragami are “aiming for a remake that is as close as possible to a remaster” in regards to finding songs that will approximate the original feel.

Regarding any potential story changes, Yasuda and the team feel that the story is “a huge part of what fans love” about Lollipop Chainsaw. As a result, the story won’t be altered, nor will the “aesthetics of the game” be changed.

According to Yasuda, there was apparently some confusion in his previous message to fans regarding the “more realistic look” comment in his previous message. This was in reference to how Dragami will be taking advantage of modern game console hardware. “We do not wish to change Juliet’s design, and the assumption that we want to is baseless. We were the ones who created Juliet’s model data after great trial and error 10 years ago, and feel attached to her more than anyone else.”

And then there’s the worry of censorship. Yasuda states that while they haven’t discussed the issue with Sony or Microsoft, Dragami again intends to make it so that the game can be “as close to the original version as possible.”

The tentatively-titled Lollipop Chainsaw Remake is slated for a 2023 release.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Bloober Returns to ‘Star Trek’ With Psychological Thriller ‘Star Trek: Shadow Frontier’ [Trailer]

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Bloober Team weren’t done dropping news this week. After surprising everyone with SAW: Genesis at Summer Game Fest yesterday, they’ve now announced a new horror-slanted Star Trek title with Paramount Games Studio in Star Trek: Shadow Frontier. This is the second Star Trek title Bloober has developed, having released the VR body horror title Star Trek: Infection earlier this year.

“We’ve long admired the way Bloober Team crafts deeply immersive, atmospheric experiences that keep players on the edge of their seats,” said Paramount Games Studio senior vice president and head of creative and production Shawn Kittelsen. “For Star Trek: Shadow Frontier, it was essential to partner with a studio that could both honor that legacy and push it forward. We have full confidence in Bloober’s ability to deliver a game that does justice to the ‘Star Trek’ name while bringing something bold and new to the beloved franchise.”

Launching for PlayStation 5, Xbox Series, the Nintendo Switch 2, and PC via Steam in 2027,  Star Trek: Shadow Frontier is a story-driven action-adventure that sees players step into the role of former Lieutenant Ro Laren (voiced by Michelle Forbes). After crashing onto a distant planet overtaken by a strange consciousness, Ro Laren must survive in an environment that is as breathtaking as it is lethal. Ro’s mission is driven by duty and purpose. But here, discovery comes at a terrible cost. The more she uncovers, the deeper she is pulled into a corrupted labyrinth where her memories twist and the planet threatens to sever her connection to reality.

The hostile ecosystem of the planet poses a constant threat to Ro’s existence. It seeks to absorb Ro’s consciousness, burrowing deep into her mind and plaguing her with haunting visions. Environmental hazards and obstacles lurk around every corner. Exploration is both your only path to salvation and your potential undoing. Players will be able to use their Tricorder to scan and analyze items, and of course rely on their Phaser to solve puzzles and fend off enemies.

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