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New Gameplay Video for Dark Fantasy RTS ‘Gord’ Unveils Its Grotesque Monsters [Watch]

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Back in January, we told you about Covenant.dev’s upcoming dark fantasy RTS Gord. The team has dropped a new 16-minute developer gameplay video showcasing some gameplay mechanics for Gord, as well as some of the creature designs inspired by the Slavic folklore that has influenced the game.

Narrated by Stan Just, Game Director of Gord and CEO of Covenant.dev, the video introduces Gords “unique gameplay blend of city building, community management and player-driven adventure mechanics while examining the wealth of choice players will have during each playthrough of the game’s campaign, and the fully configurable ‘Custom Scenarios’ mode.”

The video also goes into some of the structures players can build, and how settlements (known in-game as ‘Gords’) can be customised with a range of different buildings, such as a combat training facility to access more well-equipped units, and a temple to increase their magical abilities. Just also discusses Gords focus on personal stories, explaining how each citizen’s unique personality, attributes and actions can directly influence player decisions and the long-term social dynamics of their community.

Of course, there’s also the combat. In this case, it involves the player clearing a creature-ridden swamp using an arsenal of brutal melee weapons and powerful incantations with appropriately gruesome results.

Gord is currently in development on Steam.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Come Face to Face With the Zombie Menace in the Story Trailer for ‘Zombie Army VR’ [Watch]

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While there’s no definitive release date just yet, Rebellion is teasing fans with a new story trailer for the upcoming Zombie Army VR, which is expected to arrive later this year. The new trailer gives fans and prospective players a glimpse at the Zombie Army VR story campaign, which as you might have guessed, involves occult magic, waves of zombies, and plenty of headshots.

The game’s campaign takes place alongside the events of the Zombie Army series, and sees you take to the field as one of the Deadhunters, an elite squad that is hunting down zombie war criminals. You must fight your way through undead hordes near the bombed-out city of Nuremberg to help Captain Hermann Wolff, the Deadhunter’s legendary leader, find his scattered family and fight to free Europe from the zombie apocalypse.

As you navigate the full-length story campaign either alone or with an ally, you’ll have access to an arsenal of authentic World War II weaponry, including sniper rifles, submachine guns, pistols and more. As one would expect, VR brings a new level of immersion to the action of the Zombie Army series, which will require you to “get to grips” with using your hands to aim your rifle, dual-wield your side arm with a submachine gun, master reloading drills, and tossing grenades.

Zombie Army VR is currently in development for the PlayStation VR2, Meta Quest 2, 3, Pro, Oculus Rift and PC headsets via Steam.

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