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‘Phasmophobia’ Apocalypse Update Is Now Live, Adding New Locations, New Custom Difficulty and More

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Three weeks after revealing their revamped roadmap for Phasmophobia, developer Kinetic Games has hit the switch on the game’s new Apocalypse Update. The v0.7.0.0 update includes a whack of changes, including a new difficulty setting, new locations, adjusted ghost types and more.

The custom difficulty option now allows players to tweak their game settings to essentially create their own challenges. Things like setting whether you lose items upon death, tweaking ghost behaviour and editing contract stipulations are all here. Each custom option is tied to a reward multiplier, so you can still earn money and XP from your Custom games.

The revamped Sunny Meadows Mental Institution map is finally here, as well as a RESTRICTED version that allows you to vote to play in a smaller section of the map. There’s also a small version of Maple Lodge Campsite called Camp Woodwind that features a brand new layout and fewer rooms.

Ghosts have also been tweaked in various areas, as well as having their ability to throw items adjusted to make it “impactful, noticeable, and more exciting each time”.

Phasmophobia‘s update also kicks off what Kinetic Games has deemed the Apocalypse Challenge v2. The event will begin later this week, and involves players earning three unique trophies for their collectible cabinet. Simply complete all 4 objectives and get a ghost photo in Sunny Meadows Mental Institution with the set custom difficulty multipliers.

Click here to see the entire list of additions/changes in the update.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Horror Action-Adventure Title ‘EONA’ Appearing at Gamescom 2026; New Gameplay Trailer Released [Watch]

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With gamescom 2026 right around the corner, developer/publisher SUPER AC has revealed that their upcoming horror adventure game EONA will be making an appearance at the show, which takes place from August 26-30. In addition, the team has revealed a new gameplay trailer, as well as announcing that the game will launch “just a few weeks” after gamescom.

Those attending gamescom will be able to play the final version of EONA at the SUPER AC booth, located in Hall 10.1, Booth A043. If you’re not able to attend, you can always check out the demo for the game on Steam.

EONA centres around the eponymous girl, who after a failed spell, has her soul split into two, with one half residing in a mysterious puppet. Eona must enter the castle of the evil fairy Mélusine and recover an artifact that is the only hope of saving her mother. But the path through the castle comes at a cost. To achieve her goal, Eona must uncover the castle’s secrets… and ultimately confront Mélusine herself.

Eona wields the Puppeteer’s Cross, a stolen artifact that allows her to manipulate the souls of the castle’s servants. By altering their behavior, redirecting their patrol routes, and disrupting the castle’s order, she can turn its own inhabitants against it. She can also swap between her human body and her puppet form, with each form granting unique abilities that are essential for delving deeper into the castle, reaching inaccessible areas, and uncovering its hidden secrets.

Blending stealth, exploration, puzzle-solving and soul manipulation, you’ll use Eona’s supernatural abilities to overcome obstacles—but never lose sight of your own body, which is completely vulnerable when using her puppet form.

In addition to Steam, EONA will also be launching on the Epic Games Store.

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