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‘A Plague Tale: Requiem’ Review – One of the Most Fulfilling Horror Video Games of the Year

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Back in 2019, Focus Interactive put out A Plague Tale: Innocence. The lesser known game told the story of Amicia De Rune and her little brother Hugo traveling through a plague-ridden France after their parents are killed by a ruthless inquisition. To say I was captivated with that first game is an understatement as I found their story to reach the emotional highs of a game like The Last of Us despite the final product not featuring enough gameplay in certain areas. A lot of A Plague Tale: Innocence at times feels like an interactive movie that’s compelled to tell a heart-wrenching story rather than be a fun game to play. In many ways, A Plague Tale: Requiem feels like the game a story like this deserves.

Picking up six months after the events of the first game, Requiem follows Amicia, Hugo, and a few other characters that I won’t spoil here as they head to southern France in search of a cure for the sickness that ails Hugo. After a thoughtful and oddly hopeful tutorial, things ruthlessly go south and our characters are right back into a fight for their lives as they traverse this less than forgiving world. First thing of note is that there’s no recap of Innocence so players jumping into Requiem might be a little confused as to who these characters are or what their motives are. But as a player who experienced the first game, I was almost instantly captivated with where the story picks up and the roads it leads too. Those that have been following from the beginning will be rewarded with a chapter that arguably goes to even darker places than Innocence did.

Without diving into spoilers I can safely say that A Plague Tale: Requiem’s story is one of the best I’ve played this year and fans of narrative-driven games owe it to themselves to experience this harrowing and emotional tale. Requiem delivers the kind of story that unfortunately feels like an increasing rarity in today’s gaming landscape.

Gameplay-wise, Requiem features a bevy of improvements over the first game as well. Levels are wider and more open, providing more opportunities for stealth. Not to mention a lot of these environments are drop dead gorgeous especially on next gen and range from environments such as open vistas to dark and claustrophobic castles. There are some very welcome set pieces as well, such as an early one that has Amcia navigating a field that is quickly being engulfed in flames as she has to out maneuver or dispose of enemies. Something to note is that in my playthrough I ran into performance issues in some of the game’s more open areas such as screen-tearing and visible framerate drops that were immersion breaking or had an impact on my gameplay.

In a welcome change from Innocence, players will no longer experience a frustrating game over screen if Amicia is caught. Instead the player is given the opportunity to hide back in stealth or enter combat using Amicia’s expanded toolset. If you thought slinging a rock at an enemy’s head in the first game was satisfying, then wait until you feel the satisfaction of the game’s new crossbow weapon as you launch a devastatingly powerful arrow into an unsuspecting enemy. Sometimes I would avoid stealth altogether and use the crossbow and knife weapon for ranged and close combat and clear the map of pursuers. Giving the player this amount of freedom and adjustable difficulty options feels like a well thought out advancement of the gameplay designs of the first one and overall the game is a blast to play. Like I said before, if Innocence at times felt like an interactive movie, then Requiem feels like the first proper game in this series. Combined with the upgrading system of the first game and some gameplay mechanics that I won’t spoil here, all the elements fall into place to make this one of 2022’s most gratifying experiences.

Puzzles also make a return with the hordes and hordes of rats that made the first game so famous. It’s been previously reported that Focus Interactive were able to render up to 30,000 rats on screen and I can confirm it is an absolute sight to behold. Using torches and other light sources to navigate through an anxiety-inducing amount of these plague-infested creatures is one of the most spine chilling experiences that gaming currently has to offer. That said, some of the navigation puzzles are cleverly designed but ultimately left me wanting more.

All this to say at the end of the day I really enjoyed my time with A Plague Tale: Requiem. It expands smartly on aspects of Innocence, while never losing sight of what made that game most memorable in the first place: the story. The gameplay is far more welcoming but new players may struggle to find their footing story-wise if they decide to skip the first game. For those that are fully prepared for the journey of Amicia and Hugo, they will be rewarded with one of the most fulfilling games and stories that 2022 has to offer. 

Review code provided by Focus Interactive.

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‘The King Tide’: An Island Town Rots with Moral Decay in Canadian Folk Horror Fable [Review]

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Isla (Alix West Lefler) holds up a hand covered in bees

The opening scenes of director Christian Sparkes The King Tide set an ominous tone: a powerful storm takes down the power lines of a small island town as a pregnant woman loses her child while her dementia-suffering mother sits nearby. In the morning, as the town takes stock of the damage and the power is restored, a surprising discovery is found in an overturned boat in the harbour: a baby girl…with the ability to heal.

Writers Albert Shin and William Woods, working from a story by Kevin Coughlin and Ryan Grassby, treat the story as something of a morality tale mixed with a fable. Following the cold open, the action jumps ahead 10 years at a point when the unnamed island (the film was shot in Newfoundland, Canada) is thriving. The fishing is bountiful, the islanders are self-sufficient and have cut ties with the mainland, and most everyone is happy.

As characters are prone to saying, it’s all thanks to Isla (Alix West Lefler), the miracle baby who has grown up worshipped by the islanders. While Mayor Bobby Bentham (Clayne Crawford) and his wife Grace (Lara Jean Chorostecki) endeavor to raise Isla like any other little girl, the reality is that the island’s entire ecosystem revolves around her miraculous powers. It is only because of Isla that they survive; every aspect of their lives – from medicine to food – relies on her.

Each day the citizens line up for their allotted time with the young girl – be it to stave off breast cancer, like Charlotte (Kathryn Greenwood), or recover from another night of heavy drinking like former doctor, Beau (Aden Young). There’s even a predetermined schedule for when she will go out on the boats and use her power to lure fish into the nets.

Bobby (Clayne Crawford) watches adopted daughter Isla (Alix West Lefler) write in candlelight

One fateful day, Bobby succumbs to peer pressure and alters Isla’s schedule at the last minute to accompany cod fishermen Marlon (Michael Greyeyes) and Dillon (Ryan McDonald). A childish game with fatal consequences is played, but with Isla indisposed, a young boy, who would have otherwise been fine, dies. And while the rest of the community grieves, it is Isla who is completely shaken and, unexpectedly, loses her powers.

Suddenly the entire balance of the island is thrown off. Folks like Grace’s mother, Faye (Frances Fisher), who relied on Isla to keep her dementia at bay, suddenly reckon with mortality, while the food security of the town is called into question. Faye’s late-night “support group” meetings take on an urgent and secretive tone and the townspeople claim ownership of Isla’s time despite Bobby and Beau’s protests that she needs rest to recover from her trauma.

Like the best thrillers, the politics and personalities within the community come into play as morals are compromised and the good of individuals vs the collective is played out in increasingly desperate situations. The King Tide excels because it is interested in exploring the competing motivations of the townspeople, while also resolutely refusing to paint anyone as inherently good or bad. These are desperate people, determined to remain independent and free from outside interference, while protecting their trapped-in-amber way of life.

Isla (Alix West Lefler) sits with her back to the camera in a doorway

These developments work because there’s a humanity to the characters and The King Tide wisely relies heavily on its deep bench castoff character actors to drive the conflict. Crawford is the de facto protagonist of the ensemble and he’s also the most straightforward character: Bobby is a good man and a loving father, but he’s no white knight. At several points in the film, his willingness to acquiesce to the demands of the community and retain his power causes events to spiral further out of control.

Even more fascinating are Grace and Faye, two commanding women whose capacity for maternal love is matched – or eclipsed – by their own self-interests. A mid-film discovery about Isla’s power reframes Grace’s priorities, ultimately pitting her against her husband. As a result, Grace is incredibly compelling and frustrating (in a good way) and Chorostecki, who has done great genre work on both Hannibal to Chucky, plays the moral ambiguity exactly right. Grace is a fascinating and flawed human character in a film filled with them.

The same goes for Fisher, who deftly balances Faye’s grandmotherly love for Isla with the needs of the community and, by extension, her own health demands. In the hands of a lesser performer, it would be easy to hate Faye for her actions, but Fisher’s performance perfectly captures the fierce determination and fear that drives the island’s matriarch.

Finally, there’s Aden Young, The King Tide’s secret weapon. The ten-year jump reveals that Beau has undergone the most significant transformation: while everyone else has benefitted from Isla’s powers, her presence has eliminated the need for a doctor. With the clinic effectively shuttered, Beau has become an alcoholic; a shell of his former self with no purpose.

Like Bobby, Beau is the easiest character to root for because of his selfless desire to protect Isla, but Young (renowned for his work with Crawford on Rectify) unlocks the character’s tragic pathos and, in the process, becomes the film’s emotional anchor.

Beau (Aden Young - L) stands in a room full of children's toys with Faye (Frances Fisher)

Framing the moral decline of the islanders and anticipating the unexpectedly devastating climax is the natural beauty of Newfoundland. As shot by cinematographer Mike McLaughlin, there’s a steely beauty to the geography, resplendent with rocky cliffs, pounding surf, and gusty bluffs that reinforce the islanders’ isolation.

There’s a fierce pride in their struggle to survive independently, evident in the simple lodgings and the antiquated alarm bell that is rung whenever fishing ships from the mainland stray too close. It’s a chilly, atmospheric calling card for one of the most picturesque provinces in Canada, but it is a perfect complement for the folk horror narrative.

Armed with serene, beautiful cinematography, murky moral developments, and a deep bench of talented character actors, The King Tide is a quiet gem that demands to be seen. It’s one of the year’s best genre films.

The King Tide is in theaters April 26, 2024.

4.5 skulls out of 5

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