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‘Evil Dead: The Game’ Introducing New Prestige System to Increase Max Character Levels

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Another fresh new update is coming to Evil Dead: The Game, with the team announcing today that a brand new “Prestige System” will be rolled out later this month.

Coming November 14, the new system will allow you to increase the maximum level of your characters to gain all-new perks and rewards.

Saber explains, “Players can now increase their maximum level to obtain exclusive rewards. As you progress, you will gain a new measure of power, additional skill points, screamers, and epic character frames to display your level of demonic mastery.”

Here’s some additional information about the new “Prestige System”…

Rewards

  • All characters will have an extra skill point extra per prestige level.
  • All characters will have a screamer reward at prestige level 3.
  • Both Survivors and Demons improve the unique skills outside the skill tree.

Conditions

  • Characters can now achieve up to 5 levels of prestige.
  • To pass from one level to the next one, the character has to be at their maximum level, and the player has to complete a group of challenges with that character.
  • Players can spend points to skip certain challenges by spending Spirit points. They can also spend Spirit Points to skip a sub-section. Only the tier is skipped, not the entire challenge.
  • Once all the requirements are met, the player can bring his character to the next Prestige level.
  • New challenges are assigned to the character, and their maximum level increases by 1.
  • The character also goes back to level 1. However, progress is not reset, and the skill tree remains.
  • The character won’t get an extra skill point from levels on previous prestige levels, only in the one associated with their current prestige.
  • For example, if the new character level is 26, they will get a skill point at level 26, not on levels 1-25.
  • If that prestige level has another associated reward, it is granted now.
  • Prestige rewards are cumulative. This is, if the character is in prestige 4, they will keep the rewards of the previous levels.

Head over to Saber’s website to learn more.

Writer in the horror community since 2008. Editor in Chief of Bloody Disgusting. Owns Eli Roth's prop corpse from Piranha 3D. Has four awesome cats. Still plays with toys.

Video Games

Come Face to Face With the Zombie Menace in the Story Trailer for ‘Zombie Army VR’ [Watch]

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While there’s no definitive release date just yet, Rebellion is teasing fans with a new story trailer for the upcoming Zombie Army VR, which is expected to arrive later this year. The new trailer gives fans and prospective players a glimpse at the Zombie Army VR story campaign, which as you might have guessed, involves occult magic, waves of zombies, and plenty of headshots.

The game’s campaign takes place alongside the events of the Zombie Army series, and sees you take to the field as one of the Deadhunters, an elite squad that is hunting down zombie war criminals. You must fight your way through undead hordes near the bombed-out city of Nuremberg to help Captain Hermann Wolff, the Deadhunter’s legendary leader, find his scattered family and fight to free Europe from the zombie apocalypse.

As you navigate the full-length story campaign either alone or with an ally, you’ll have access to an arsenal of authentic World War II weaponry, including sniper rifles, submachine guns, pistols and more. As one would expect, VR brings a new level of immersion to the action of the Zombie Army series, which will require you to “get to grips” with using your hands to aim your rifle, dual-wield your side arm with a submachine gun, master reloading drills, and tossing grenades.

Zombie Army VR is currently in development for the PlayStation VR2, Meta Quest 2, 3, Pro, Oculus Rift and PC headsets via Steam.

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