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Motive Studio on Being Involved With More ‘Dead Space’: “There Are Ideas, for Sure.”

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So, Motive Studio’s Dead Space remake is awesome. And with the positive response the game has received, talk of Motive Studio doing more involving Dead Space has creeped up again.

In a new interview with British GQ, Motive Studio senior and creative directors Phil Ducharme and Roman Campos-Oriola chatted it up about the remake on a variety of topics. The question came up about EA’s previous 10 year lull in the series after Dead Space 3, and if the team had any ideas for what they could do with the property. “For sure, it’s, it’s a hope that we have. There’s interest on my side and I think on Roman’s side in exploring Dead Space more. There are ideas, that’s for sure.”

Whatever comes next won’t be immediate, as the team obviously still has postlaunch work to do, as well as the necessary downtime from working on the remake. “We’re gonna be heading out on vacation and then we’ll sit down and we’ll have those discussions within EA to say, ‘Well, what’s next?'”

The obvious “next” would be Dead Space 2, but who knows? The team could revisit Visceral’s rail shooter Dead Space: Extraction and turn it into a VR game for Sony’s shiny new PlayStation VR2.

Dead Space is out now on PC via Steam and the Epic Games Store, PlayStation 5 and Xbox Series.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Bloober Returns to ‘Star Trek’ With Psychological Thriller ‘Star Trek: Shadow Frontier’ [Trailer]

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Bloober Team weren’t done dropping news this week. After surprising everyone with SAW: Genesis at Summer Game Fest yesterday, they’ve now announced a new horror-slanted Star Trek title with Paramount Games Studio in Star Trek: Shadow Frontier. This is the second Star Trek title Bloober has developed, having released the VR body horror title Star Trek: Infection earlier this year.

“We’ve long admired the way Bloober Team crafts deeply immersive, atmospheric experiences that keep players on the edge of their seats,” said Paramount Games Studio senior vice president and head of creative and production Shawn Kittelsen. “For Star Trek: Shadow Frontier, it was essential to partner with a studio that could both honor that legacy and push it forward. We have full confidence in Bloober’s ability to deliver a game that does justice to the ‘Star Trek’ name while bringing something bold and new to the beloved franchise.”

Launching for PlayStation 5, Xbox Series, the Nintendo Switch 2, and PC via Steam in 2027,  Star Trek: Shadow Frontier is a story-driven action-adventure that sees players step into the role of former Lieutenant Ro Laren (voiced by Michelle Forbes). After crashing onto a distant planet overtaken by a strange consciousness, Ro Laren must survive in an environment that is as breathtaking as it is lethal. Ro’s mission is driven by duty and purpose. But here, discovery comes at a terrible cost. The more she uncovers, the deeper she is pulled into a corrupted labyrinth where her memories twist and the planet threatens to sever her connection to reality.

The hostile ecosystem of the planet poses a constant threat to Ro’s existence. It seeks to absorb Ro’s consciousness, burrowing deep into her mind and plaguing her with haunting visions. Environmental hazards and obstacles lurk around every corner. Exploration is both your only path to salvation and your potential undoing. Players will be able to use their Tricorder to scan and analyze items, and of course rely on their Phaser to solve puzzles and fend off enemies.

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