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‘Darkest Dungeon II’ Available Today on Steam and Epic Games Store [Trailer]

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After four years of Early Access development, Red Hook Studios has released the full version of Darkest Dungeon II onto the Epic Games Store and Steam. The follow-up to the 2015 Lovecraftian roguelike dungeon crawler is out now for $39.99 USD, with a limited-time bundle includes both Darkest Dungeon and Darkest Dungeon II for 25% off.

And in case you’re in the splurging mood, if you snag the Steam version of Darkest Dungeon II, your Early Access Epic Game Store save will automatically migrate to the Steam version.

The full 1.0 release includes five Campaigns (“Confessions”), each with their own horrifying boss and pervasive mechanics. You’ll have access to a selection of 12 heroes, each with their own five-part backstory (save for the Bounty Hunter), each of which confers a persistent skill unlock. You’ll also have access to 10 different companion pets, each with different run-defining properties.

There are four major regions to traverse and explore in addition to the Valley, the dangerous but rewarding Sluice, and unique Mountains per Confession. And depending on your mood, there are also several optional thematic difficulty modifiers in the form of the Radiant and Infernal Flame equippable items, for those who want less or more challenge.

Darkest Dungeon II is a rogue-lite turn-based road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert an apocalypse caused by your own failures. The greatest dangers you face, however, may come from within the group.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

‘Vampire Survivors’ Receives “Laborratory” Update Ahead of ‘Operations Guns’ Next Week [Trailer]

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Ahead of Contra arriving in Vampire Survivors with Operation Guns, developer Poncle has released a new free 1.10 update for the roguelike entitled the “Laborratory” update. The update adds new achievements for those of you who love that sort of thing, as well as a new character, new stages and new weapons.

“Since the early days of VS, people have been asking important questions like ‘Why is it called Santa Water?’,” reads the update. The Laborratory update aims to address that, introducing the Santa Ladonna character to Vampire Survivors, who starts out with nothing but a temporary cooldown bonus, and automatically triggers a Rosary when reaching critically low HP.

For weapons, you have the new Santa Javelin, which evolves into Seraphic Cry. Starting out, the Santa Javelin aims for random enemies, can critically hit and turn the Duration stat into additional Amount for itself. In order to evolve it into the Seaphic Cry, players will need a maxed out Clover. The evolution uses Luck to deal additional damage. Picking up Rosaries while it is equipped turns them into a quadruple screen clearing explosion that will turn enemies into XP gems.

In addition to the new patch, Poncle has dropped some progress updates on a couple of topics. Cross-saves are currently in beta branches on Steam, while progress on online co-op is going well, but it’s “still too early for more details”. The developer is also working on a new feature which will allow for new Adventures, which are standalone campaigns that were introduced in previous updates. “We had planned to make new Adventures more often, but then realized that while they work very well to isolate new DLC content, the base-game ones are missing something. So we’ve been working on adding a new feature to the game (that will remain a little secret for now) after which we’ll be back releasing new adventures.”

Meanwhile, Vampire Survivors:Operation Guns will launch May 9 across PC and consoles, and will head to the PlayStation version once it’s been released.

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