Video Games
Capcom Dives Deeper Into ‘Dragon’s Dogma 2’ During Showcase
After revealing Dragon’s Dogma 2 a few weeks back, Capcom has given fans a bit more info on the sequel to the 2012 original. Dragon’s Dogma 2 director Hideaki Itsuno appeared during the Capcom Showcase to explain some of the improvements made with the sequel over the first game.
As before in the previous game, Dragon’s Dogma 2 will make use of the Pawn system, AI-controlled companions that will join you on your quest. In addition to customizing their main character, the Arisen, players can also personalize their main Pawn, who can in turn be recruited by other players’ Arisen to borrow their skills and knowledge. What Pawns learn through these experiences will be reflected in their behaviour.
Powered by the RE ENGINE, Dragon’s Dogma 2 is four times the size of the original Dragon’s Dogma. The game’s environment is complemented by immersive physics and character AI that brings Pawns, monsters, and NPCs to life. Pawns organically guide players to new locations, dynamically cooperate during battle, and even react to special moments. Monsters new and old encourage players to devise numerous strategies to succeed in combat, or even avoid it all together. NPCs, such as the bow-wielding Ulrika who has a deep connection to the Arisen, or the high priestess of the beastren Nadinia, will form intricate relationships with the Arisen that set the stage for nuanced story moments.
Dragon’s Dogma 2 begins in a subterranean jail, where the Dragon’s voice echoes in the fog of lost memories. With their heart taken by the Dragon, the Arisen is set on a path to slay that symbol of the world’s destruction as it soars through the sky on massive wings, breathing flames that scorch everything in its path.
Dragon’s Dogma 2 is currently in development for PlayStation 5, Xbox Series, and PC via Steam.
Video Games
iam8bit Bringing ‘Mina the Hollower’ Soundtrack to Vinyl and More in New Collection
For those keen on following up on our mid-year best-of list for video games, iam8bit and Yacht Club Games are teaming up in a new collection for Mina the Hollower, which not only brings the game’s iconic soundtrack by Jake Kaufman and Yuzo Koshiro to vinyl, but also offers fans some cool merchandise.
Available for pre-order now at iam8bit, the Mina the Hollower Collection includes the soundtrack on 3xLP ($64.99), a notebook ($19.99) and a Keychain Blind Box ($14.99). Those fans looking to have it all can pick up the entire collection in a vinyl bundle with the Mina the Hollower: Bone Up Bundle Edition. All products are available for pre-order today through August 17, with plans to ship in Q4 2026.
The Mina the Hollower vinyl soundtrack is pressed on rich Velvet Purple Splatter Vinyl, and features retro-inspired zoetrope artwork designed by Nimit Malava. The soundtrack also comes with a pair of special 3D glasses that enhances the cover art, paying homage to the retro nostalgia of the old-school, chip-tastic tracks composed by Yacht Club Games’ Jake Kaufman and Yuzo Koshiro.
iam8bit also offers up a series of collectible keychains as part of a Blind Box set. Those who purchase will receive one of six randomized Mina designs rendered in high-quality, squishy PVC rubber, with a Secret Chase Rare in the mix for some lucky buyers. Keychains are available to purchase individually or bundled in a set of three, and purchasing the bundle guarantees three unique keychains.
Lastly, there’s the Mina the Hollower Notebook, a 240-page notebook that replicates Mina’s in-game journal and is brought to life in a forest green faux-leather, with beautiful gold embellishments on its cover.
As mentioned, for completionists, you can grab the entire collection in the Mina the Hollower: Bone Up Bundle Edition, ($89.99). The bundle comes with the soundtrack, one Keychain Blind Box and Notebook.
And if you haven’t jumped into Mina the Hollower, you can find the game on PC via Steam and GOG, PlayStation 5, the Xbox Series and Nintendo Switch 2.

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