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‘Cosmic Wheel Sisterhood’ Review – Tarot-Based Game Is a Bewitching Piece of Interactive Fiction

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Aside from its depiction in popular fiction, I know very little about tarot. Despite being intrigued by its gorgeous imagery and symbolism, I’ve never really taken a dive into the history of the subject. When Deconstructeam, the team behind pixel art narrative games like Gods Will Be Watching and The Red Strings Club, announced Cosmic Wheel Sisterhood, my lack of tarot expertise made me nervous. Everything about the vibes of the game made me want to check it out, but would the intricacies of its themes be lost on me?

In Cosmic Wheel Sisterhood, you play as Fortuna, a witch who’s been exiled to an asteroid, separated from the tarot deck she used to practice her fortune telling magic. After 200 years, she makes a desperate pact with a forbidden being in hopes of ending her punishment and regaining her freedom. This being helps her craft a new deck of cards, but only after making a pact with it that will eventually incur a great cost. After a short intro, you’re granted visitor privileges in your exile, so you spend the rest of the game being visited by various members of your witch coven, reconnecting with old friends and catching up on the current status of the coven at large.

While you do shape the narrative of the game through dialog choices like a traditional visual novel, a large amount of the story stems from tarot readings from your custom-created deck. When creating cards, you’ll choose from a series of images in three categories, each with a point value that’s tied to one of the four elements of magic in the game. You can mix and match these images as you please on the card with some simple tools, allowing you to create varied and beautiful pixel art with relative ease.

Based on the images picked and the elements associated with them, you’ll be given different interpretation options when the card is drawn during a reading, and each of these interpretations will award you a certain amount of resources when selected. This means if you find yourself leaning into more aggressive, fire element readings, your resources will be skewed to push you towards making those kinds of cards in the future. It’s an interesting system that sometimes encourages you to make a prediction you don’t necessarily want to in order to collect specific resources. I’m not usually interested in creating art like this in games, but the mechanics are clever enough that it never feels like you’re struggling from the paralysis of a blank canvas making it easy to find inspiration.

As the story progresses, one thing becomes clear about your predictions: you’re never wrong. Whenever you read the cards, you’re driving the narrative, often in very meaningful ways. This makes every draw feel tense, because if the card doesn’t offer the interpretations you’re hoping for, it could put a beloved character into a dire situation. This tension over the responsibility of power is the core theme of the game, permeating all of the major story beats throughout. There were definitely moments where I picked a reading I thought someone would like or that would help me out, but the person receiving the reading reacted negatively, leaving me feeling guilty.

The writing of Cosmic Wheel Sisterhood is top notch, painting a great collection of fellow witches that are all fully fleshed out. Aside from the occasional flashback, everything takes place on your tiny asteroid home, giving a very cozy vibe to the game as you catch up with old friends about the gossip you’ve missed. All the sweetness enhances the moments when things get serious, carefully balancing shifts in tone for maximum effect. Standout moments include a flashback where you’re making pizza for your friends (using an interface similar to the card crafting system) and helping a trans witch find herself both as a new witch and as a woman.

The game excels when it’s a series of vignettes highlighting its characters, but there is a shift that the third act takes that derailed the momentum a bit for me. Eventually the story turns its focus to an election to decide the leadership of the coven, adding new mechanics about tracking and affecting who’s in the lead. While this does make a lot of sense when exploring the themes of power and how you use it, the focus shifts a bit from the rhythm of meeting new people and doing tarot readings. The quality of the writing remains charming, but I was hoping this plot point would be a short diversion rather than the key focus of the final stretch.

To drive home the cozy vibes of the game, you’ve got a few side activities to do when you’re not interacting with other characters. You can study up on documents from Fortuna’s library or play a series of short interactive fiction text games that maintain the high writing standard of the rest of the game. You also have the option to sleep, which draws a card and generates a description of a dream. These offer nice diversions, making the setting you spend your time in feel more like a home.

Despite my misgivings with the third act, which may come down to a matter of taste, I think Cosmic Wheel Sisterhood is a very special piece of interactive fiction. Even though you never leave your asteroid home, it paints a complete world that’s full of wonder and discovery. It truly feels like a close-knit community, and their commitment to a diverse cast makes the game all the richer. After spending time interpreting cards and contemplating readings, I think I finally understand the magic of tarot and would love to see this concept revisited with DLC or even a sequel. I completed my playthrough in about eight hours, and I’ve already got the itch to go back and see how a new deck can push the story in different directions.

4 out of 5 skulls

Game Designer, Tabletop RPG GM, and comic book aficionado.

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‘The King Tide’: An Island Town Rots with Moral Decay in Canadian Folk Horror Fable [Review]

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Isla (Alix West Lefler) holds up a hand covered in bees

The opening scenes of director Christian Sparkes The King Tide set an ominous tone: a powerful storm takes down the power lines of a small island town as a pregnant woman loses her child while her dementia-suffering mother sits nearby. In the morning, as the town takes stock of the damage and the power is restored, a surprising discovery is found in an overturned boat in the harbour: a baby girl…with the ability to heal.

Writers Albert Shin and William Woods, working from a story by Kevin Coughlin and Ryan Grassby, treat the story as something of a morality tale mixed with a fable. Following the cold open, the action jumps ahead 10 years at a point when the unnamed island (the film was shot in Newfoundland, Canada) is thriving. The fishing is bountiful, the islanders are self-sufficient and have cut ties with the mainland, and most everyone is happy.

As characters are prone to saying, it’s all thanks to Isla (Alix West Lefler), the miracle baby who has grown up worshipped by the islanders. While Mayor Bobby Bentham (Clayne Crawford) and his wife Grace (Lara Jean Chorostecki) endeavor to raise Isla like any other little girl, the reality is that the island’s entire ecosystem revolves around her miraculous powers. It is only because of Isla that they survive; every aspect of their lives – from medicine to food – relies on her.

Each day the citizens line up for their allotted time with the young girl – be it to stave off breast cancer, like Charlotte (Kathryn Greenwood), or recover from another night of heavy drinking like former doctor, Beau (Aden Young). There’s even a predetermined schedule for when she will go out on the boats and use her power to lure fish into the nets.

Bobby (Clayne Crawford) watches adopted daughter Isla (Alix West Lefler) write in candlelight

One fateful day, Bobby succumbs to peer pressure and alters Isla’s schedule at the last minute to accompany cod fishermen Marlon (Michael Greyeyes) and Dillon (Ryan McDonald). A childish game with fatal consequences is played, but with Isla indisposed, a young boy, who would have otherwise been fine, dies. And while the rest of the community grieves, it is Isla who is completely shaken and, unexpectedly, loses her powers.

Suddenly the entire balance of the island is thrown off. Folks like Grace’s mother, Faye (Frances Fisher), who relied on Isla to keep her dementia at bay, suddenly reckon with mortality, while the food security of the town is called into question. Faye’s late-night “support group” meetings take on an urgent and secretive tone and the townspeople claim ownership of Isla’s time despite Bobby and Beau’s protests that she needs rest to recover from her trauma.

Like the best thrillers, the politics and personalities within the community come into play as morals are compromised and the good of individuals vs the collective is played out in increasingly desperate situations. The King Tide excels because it is interested in exploring the competing motivations of the townspeople, while also resolutely refusing to paint anyone as inherently good or bad. These are desperate people, determined to remain independent and free from outside interference, while protecting their trapped-in-amber way of life.

Isla (Alix West Lefler) sits with her back to the camera in a doorway

These developments work because there’s a humanity to the characters and The King Tide wisely relies heavily on its deep bench castoff character actors to drive the conflict. Crawford is the de facto protagonist of the ensemble and he’s also the most straightforward character: Bobby is a good man and a loving father, but he’s no white knight. At several points in the film, his willingness to acquiesce to the demands of the community and retain his power causes events to spiral further out of control.

Even more fascinating are Grace and Faye, two commanding women whose capacity for maternal love is matched – or eclipsed – by their own self-interests. A mid-film discovery about Isla’s power reframes Grace’s priorities, ultimately pitting her against her husband. As a result, Grace is incredibly compelling and frustrating (in a good way) and Chorostecki, who has done great genre work on both Hannibal to Chucky, plays the moral ambiguity exactly right. Grace is a fascinating and flawed human character in a film filled with them.

The same goes for Fisher, who deftly balances Faye’s grandmotherly love for Isla with the needs of the community and, by extension, her own health demands. In the hands of a lesser performer, it would be easy to hate Faye for her actions, but Fisher’s performance perfectly captures the fierce determination and fear that drives the island’s matriarch.

Finally, there’s Aden Young, The King Tide’s secret weapon. The ten-year jump reveals that Beau has undergone the most significant transformation: while everyone else has benefitted from Isla’s powers, her presence has eliminated the need for a doctor. With the clinic effectively shuttered, Beau has become an alcoholic; a shell of his former self with no purpose.

Like Bobby, Beau is the easiest character to root for because of his selfless desire to protect Isla, but Young (renowned for his work with Crawford on Rectify) unlocks the character’s tragic pathos and, in the process, becomes the film’s emotional anchor.

Beau (Aden Young - L) stands in a room full of children's toys with Faye (Frances Fisher)

Framing the moral decline of the islanders and anticipating the unexpectedly devastating climax is the natural beauty of Newfoundland. As shot by cinematographer Mike McLaughlin, there’s a steely beauty to the geography, resplendent with rocky cliffs, pounding surf, and gusty bluffs that reinforce the islanders’ isolation.

There’s a fierce pride in their struggle to survive independently, evident in the simple lodgings and the antiquated alarm bell that is rung whenever fishing ships from the mainland stray too close. It’s a chilly, atmospheric calling card for one of the most picturesque provinces in Canada, but it is a perfect complement for the folk horror narrative.

Armed with serene, beautiful cinematography, murky moral developments, and a deep bench of talented character actors, The King Tide is a quiet gem that demands to be seen. It’s one of the year’s best genre films.

The King Tide is in theaters April 26, 2024.

4.5 skulls out of 5

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