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‘Resident Evil’ Meets Cosmic Horror in ‘Dead of Darkness’ [Trailer]

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A Survival Horror title in the vein of Resident Evil, but with influences of Clive Barker and John Carpenter? Sounds like an awesome idea. Solo developer Retrofiction Games certainly thinks so with their upcoming 2D action-adventure title, Dead of Darkness. Currently still in development on Steam, Retrofiction has dropped a new gameplay trailer for the project, which draws cosmic horror inspiration from the likes of Barker and Carpenter, specifically Carpenter’s Apocalypse Trilogy (that would be The Thing, Prince of Darkness and In the Mouth of Madness, if you’re wondering).

Dead of Darkness takes place in England, 1985. Private Investigator Miles Windham is tasked with assisting the local police with missing persons investigation on Velvet Island. But once he arrives on the island, Windham soon realizes that things aren’t quite right. The residents are behaving strangely, with nobody seeming to be interested in clearing up the case. There also appears to be a growing hostility towards the Windham’s presence in the community, which soon escalates into the investigator having to fight to make it off the island alive.

The game checks all of the boxes you’d expect from classic Survival Horror games, with limited resources against numerous enemies, inventory management, exploration and puzzles. Dead of Darkness also mixes things up with a detective feature, where you gather clues and combine them with items or parts of the environment, adding a twist on the familiar puzzle-solving mechanics.

That’s on top of the game adding a sort of sanity mechanic, where each enemy encounter takes a toll on your mental state. The lower your mental state, the stronger the hallucinations you will experience – with some even breaking the fourth wall.

Currently, there’s no release date as of yet for Dead of Darkness, though Retrofiction Games is aiming for a 2024 release.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Upcoming “Unholy Alliance” Update for ‘Cult of the Lamb’ Adds Local Co-op and More [Teaser]

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Cult of the Lamb players will be getting more free goodies later this summer with the Unholy Alliance update. Coming August 12, the update introduces a brand new playable character in the Goat, which coincides with the game allowing local co-op.

With the Unholy Alliance update, the entire Cult of the Lamb campaign will be playable in local co-op. Players will also be able to enjoy special 2-player versions of existing mini-games, such as Fishing and Knucklebones, as well as choose from a selection of weapons, tarot cards, curses, and corrupted relics as your cooperative crusades progress.

The Lamb and Goat can also swap weapons, deal extra damage when fighting back to back, and even deliver a critical hit when their attacks are in sync. Good news for those who prefer to stay alone in their corner: they will be able to benefit from various new powers.

In addition to the addition of cooperative play, the Unholy Alliance expansion adds several tarot cards, relics, buildings, fleeces, character traits and quests, as well as the addition of new secrets to discover.

More information on the update will be released as the launch date creeps closer. Cult of The Lamb is available now on PC via Steam, PlayStation 4, PlayStation 5, Xbox One, Xbox Series, and the Nintendo Switch.

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