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Episode 2 of ‘CARRIER: A Raccoon City Story’ Premieres This Friday [Teaser]

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UPDATE: We’ve added the YouTube link to the second episode below.

A year after releasing the first episode, filmmaker Shaun Meyer has announced that Episode 2 of CARRIER: A Raccoon City Story will be premiering this Friday. Entitled “Right Place, Wrong Time”, the episode will stream on September 29th over at Biohazard Declassified at 5pm EST/10pm GMT, and will be available on YouTube at 6pm EST on the same date.

Episode 2 picks up after the events of the first episode, with Detective Sam Othic and new characters dealing with the fallout of a deadly explosion that occurred at an Umbrella-owned research facility in downtown Raccoon City during the late night hours. The who and why are a mystery and Sam is hellbent on figuring out why.

Episode 2 introduces more characters, with original Resident Evil cutscene actor Charlie Kraslavsky portraying Raccoon City Mayor Michael Warren, and Pablo Kuntz, the original voice actor for Albert Wesker in the 1996 game, reprising his role for Episode 2, which gives a backstory as to what Wesker was up to before transferring to Raccoon City.

Described as “a detective story told through the lens of comic book cutscenes from Max Payne”, CARRIER: A Raccoon City Story is a fan-made prequel webseries to the first Resident Evil game, and stars Noah Goldberg, Pablo Kolache, and Trent Hall. The series follows Raccoon City Police Detective Sam Othic as he investigates a series of deadly incidents coasting on the rise of aggressive criminal activity that has begun to plague the city during the winter of 1995. The series precedes the first Resident Evil game, along with the eventual destruction of Raccoon City in 1998.

You can check out the previous episode from CARRIER’s YouTube page.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Endless Mode Available Now in New Update for ‘Life Eater’

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Fans of Strange Scaffold and publisher Frosty Pop’s apocalyptic Life Eater have another reason to keep coming back to the game, as the much-anticipated Endless Mode is available now. Best of all, it’s a free update!

The new endless mode gives Life Eater players an arena to determine how long they can evade capture while delaying the end of the world. Collect score points called ZEAL by building an airtight procedure around your sacrifices, investigate the lives of countless procedurally generated kidnapping targets, and survive as long as possible in your personal gauntlet of nightmares.

“We’re so excited to expand the playtime of Life Eater with a uniquely dark and intriguing systemic experience,” says Strange Scaffold founder Xalavier Nelson Jr. “You really just terrorize an entire city of people over the span of decades, now, and I can only hope that I don’t come to regret writing that sentence in a press release.”

For those not in the know, Life Eater (check out Aaron’s review here) is a horror fantasy kidnapping simulator where you play as a druid living in suburbia. You serve a dark entity by abducting and sacrificing specific but vaguely described humans every year to stop the apocalypse. Use a unique video editing-inspired interface to discover the intimate lives of your victims, one schedule block at a time. When the time is right, abduct them before authorities find out.

You can snag a copy of Life Eater on Steam.

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