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John Carpenter Thinks ‘Big Trouble in Little China’ Would Make for a Good Video Game

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Note: As some commenters have pointed out, there was a computer game based on Big Trouble in Little China released back in 1987 for the Commodore 64, ZX Spectrum and Amstrad CPC. Carpenter either didn’t realize/remember this (mostly likely), or he was inferring a console-based game inspired by the film. Either way, the film could certainly could use another adaptation.

Once again, it’s no secret that John Carpenter is a fan of video games. And one of his most beloved films in The Thing made for a pretty good romp in video game form. But Carpenter thinks that one of his other films would make for a good video game adaptation in Big Trouble in Little China.

In a chat with ComicBook.com talking about what other films he’s done that would make for a good video game, Carpenter mentions another of his collaborations with Kurt Russell in 1986’s Big Trouble in Little China as being ripe for an adaptation. “I don’t know. I think, maybe… Big Trouble in Little China, it seems to me would be a fun video game and kick ass. There’s also, by the way, a Thing card game. I mean, there’s a lot of these games. There’s actually a They Live [board] game. I don’t know that there would ever be a Prince of Darkness game. I don’t see that.”

Despite Carpenter’s doubts about a Prince of Darkness adaptation, the film’s cosmic horror overtones would no doubt fit in nicely with other Lovecraftian video games. As for Big Trouble in Little China? That too could work, with the idea of Jack Burton being something of a parody of macho main characters that could lean into a sort of Serious Sam vibe.

At the moment on the video game front, Carpenter is involved with Focus Home Entertainment and Saber Interactive’s Toxic Commando, which was announced earlier this summer, and is aiming for release on PC and consoles next year.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

You Can Customize Your Male & Female Klowns in ‘Killer Klowns’ Video Game!

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Killer Klowns from Outer Space: The Game will be released on PC, PlayStation 5, and Xbox Series X|S on June 4, which means we’re less than one month away from playing.

The developers over at Teravision Games and IllFonic are whetting our appetite even further with two sneak peek videos this week that preview two exciting aspects of the game.

For starters, Killer Klowns from Outer Space: The Game will feature FEMALE KLOWNS, just like the ’80s movie itself, which you can preview in the first video below.

Additionally, you’ll be able to “create your very own Klownsona” in the game, meaning you can adjust the way your Klown characters look. Get a taste of that system below.

And be sure to read our early preview of the game right here!

Killer Klowns from Outer Space: The Game can be pre-ordered right now from the STEAM StorePlayStation Store & Xbox Marketplace. The game has full crossplay support.

Killer Klowns from Outer Space: The Game is a 3v7 asymmetrical multiplayer horror game based on the cult horror classic film. When murderous alien Klowns come to feed on the quiet town of Crescent Cove, the locals must work together to fight back and survive the invasion.

Players can team up as either Klowns or humans, choosing from a variety of character classes, to explore an expansive, ever-changing map with creepy surprises waiting around every corner.

  • Take on the role of the iconic Killer Klowns – cooperate in a team of three players, utilize unworldly abilities, hunt humans with zany weapons, and plan your alien invasion to harvest the population of Crescent Cove successfully.
  • Fight back as a team of seven brave citizens of Crescent Cove – explore the city for valuable loot and weapons, avoid getting captured by Klowns, and try to survive the alien invasion.

Developed by Teravision Games and Illfonic, this playfully panic-inducing action experience faithfully recreates the atmosphere of the iconic movie and aims to stir up the asymmetrical multiplayer horror genre in multiple ways. The game is being developed as a live-service title, with multiple content updates planned for post-launch.

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