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‘The Last of Us’ Multiplayer Project Still in Active Development, According to Game’s Director

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Ever since that multiplayer project for The Last of Us hit a delay, fans have apparently been a bit obsessive as to when we’d finally see it. So much so, that Naughty Dog’s Vinit Agarwal, the director of the project, had to put out a tweet saying that the game is still very much alive.

Eurogamer reported that Agarwal had last week posted an unrelated post to X regarding his progress with Super Mario Bros. Wonder. Anticipating that fans would swoop in asking about the multiplayer project, Agarwal included that “I’m still working on that game.”

Agarwal never followed up his initial post or responded to any questions, but that didn’t stop fans from leaving dozens of comments regarding the standalone multiplayer game for The Last of Us, which was rumoured to be have been cancelled in the wake of recent Naughty Dog layoffs.

This confirmation also comes on the heels of the recent rumour that The Last of Us Part II was getting the remaster treatment, as well as a “new single player experience” for TLOU that was also teased by Naughty Dog.

Meanwhile, HBO’s adaptation of the video game will head to Vancouver early next year to begin production on its second season, with a premiere targeting sometime in 2025.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

‘No Rest for the Wicked’ Details October Launch With New Trailer [Watch]

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Moon Studios dropped a new trailer during the Sony State of Play for their dark action-RPG No Rest for the Wicked, while also hinting at the long-awaited launch window for the full 1.0 release. The game, which has been in Early Access on Steam since April 2024, will be launching this October in full for PlayStation 5 and PC via Steam, while versions for the  Xbox Series X|S and Nintendo Switch 2 will arrive at a later date.

As a token of appreciation for supporters new and old, Moon Studios is offering an exclusive Early Access Founder’s Pack, a free limited edition bundle available for anyone who purchases the game on Steam prior to July 10, with rewards unlocking when 1.0 officially launches. PlayStation 5 users can receive the Early Access Founder’s Pack by pre-ordering the game once available, any time before launch day.

The Founder’s Pack includes:

  • A New Secret Hideout: Spirit Cavern – The legacy of Moon Studios now lives inside No Rest for the Wicked, exclusively for Founders. A hand-crafted home that bridges both worlds.
  • Sayer’s Vow: An all new Sword in the stone reserved just for the founders that only early adopters can extract in the game world.
  • A Custom Founders Tag ensures players are clearly identified as early adopters.
  • As a Founder member, players will get access to an exclusive Public Beta Test Realm reserved just for them, even after the 1.0 game launch.

As for the full 1.0 release, it will be a massive expansion of the core experience, introducing a staggering 60+ hours of new content, a new horde mode, powerful new weapons, bosses and enemies, new areas and a completely reimagined class system.

In No Rest for the Wicked, players take on the role of a “Cerim,” a member of a holy order imbued with mysterious powers, tasked with destroying the Pestilence, an ancient plague that has begun to consume the island Isola Sacra, itself already the site of great political upheaval and death.

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