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Valve Accidentally Releases ‘Left 4 Dead’ Prototype for ‘Counter-Strike’

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Alongside the 25th Anniversary Update released last week for Half-Life, Valve also gave Counter-Strike a fresh coat of paint with its own update. However, in doing so, Valve also gave Left 4 Dead fans a bit of a present in the form of the first prototype of the co-op zombie shooter that originated as a Counter-Strike mod.

Per X user Gabe Follower, Valve’s update for Counter-Strike, which gave players the ability to “support many of the features from the Half-Life 25th Anniversary update”, also included the earliest form of Left 4 Dead: a mod which was referred to as “Terror Strike” when it was in development.

Gabe Follower went on to say that a user named “The One Epicplayer” was able to port the zombie_city map and did the bot navigation mesh, giving Counter-Strike players the additional treat of being able to see what Turtle Rock Studios had come up with during their brainstorming in the mid 2000s.

The mod goes like this: The terrorist with the bomb must make it to the house and plant the bomb. All the while, they have to deal with zombies (or the Counter Terrorists in this case), which will respawn after being killed. Once the bomb is planted, every zombie will respawn and a horde will come for the terrorists. The terrorist team must endure the horde by killing all of the zombies. The round is won when all zombies are killed while the bomb is planted.

To see the mod in action, check out the video by YouTuber ilovethevopo. And if you’re interested in checking out the mod yourself, you can snag Counter-Strike for dirt cheap right now until November 28th.

 

 

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

‘No More Room In Hell 2’ Leaving Early Access, Launching on August 11

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Torn Banner Studios and Green Man Gaming have announced that their 8-player zombie co-op shooter No More Room In Hell 2 will see an August 11 exit from Early Access on Steam and the Epic Games Store, launching in full. The game will also be launching on the Xbox Series and PlayStation 5, with pre-orders kicking off on July 28 for Xbox Series (with a 20% discount), with launch-day offers available from August 11 with 35% off on Steam and the Epic Games Store, and 20% off on Xbox and PlayStation Stores.

This milestone release delivers a wealth of new content and gameplay overhauls, capping off two years of continuous Early Access refinements. Along with community-driven bug fixes and performance optimisations, 1.0 introduces vital quality-of-life upgrades including overhauled difficulty tiers, match reconnect, an ‘Unstuck’ button, an improved UI and more.

Fans of the permadeath co-op can expect the permanent addition of the action-packed Survival Mode. Originally previewed during the Free Weekend event earlier this year, this deadly new game mode pushes squads to their limits as they defend strategic speaker towers from an ever-growing horde of the undead, buying precious time for civilian evacuations.

Designed to offer a smoother onboarding experience, new tutorial grounds and re-tuned difficulty tiers give first-time players room to learn the ropes. The update also introduces an all-new Solo Mode, providing opportunities for veterans and newcomers alike to master map layouts at their own pace – completely free from the brutal threat of permadeath – before braving the high-stakes co-op progression.

“Reaching 1.0 is a monumental milestone for No More Room in Hell 2,” says Steve Piggott, CEO & Creative Director at Torn Banner Studios. “Throughout Early Access, we’ve worked hand-in-hand with our community to refine, polish, and expand the game into the ultimate high-stakes co-op horror experience. This launch brings the definitive version of the game we always envisioned. We are so excited to finally bring the brutal, 8-player survival nightmare to life, and we can’t wait to see how squads handle the horror when they step into the zone.”

Designed with feature parity at its core, the title’s console debut ensures PlayStation and Xbox players will experience the exact same gameplay systems, survival mechanics, and in-game achievements as PC players. Full cross-play integration unites PC, PlayStation, and Xbox into one shared player pool, delivering faster matchmaking and total freedom to team up on any platform.

“We are incredibly proud to support the debut console launch of No More Room in Hell 2,” says Chris Jones, EVP of Publishing at Green Man Gaming. “Hardcore, tactical horror has traditionally been a PC-dominated space, leaving console players largely underserved when it comes to high-stakes survival. But with this launch, we are thrilled to finally open the quarantine zone to console audiences and offer them a truly uncompromising survival horror challenge.”

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