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Junji Ito Featured in Latest “Golden Hour” Episode From ‘Slitterhead’ Developer Bokeh Game Studio [Watch]

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Remember back in September when Slitterhead developer Bokeh Game Studio teased something with Junji Ito? While it doesn’t appear that Ito will be involved with Slitterhead (at least, not at the moment), we get the next best thing with Ito sitting down with Bokeh Game Studio head Keiichiro Toyama for an episode of “Golden Hour”, Bokeh’s series of sit-down chats with video game devs. The chat with Ito has him looking back at his inspirations, his views on horror and the manga medium.

Toyama kicks things off by noting that he and Ito haven’t met since they were on a panel together when Toyama had just released Forbidden Siren (which was 20 years ago). He also remarked how he has read Ito’s works since they first came out, and that he still does to this day. “I feel that your work remains so consistent,” says Toyama. “In my case, I feel that I need to change the setting for each game.”

From there, the duo discuss the differences between the process of developing games and writing manga, with Ito noting that while he generally gets to do what he wants, he also has editors that voice their opinions. “I still get to directly convey the image I have in mind.” In contrast, Toyama says that you need to “explain” your game in order to make it.

“I always start from somewhere unreal,” says Ito. “From there, I need to make that idea convincing, which is why my drawing takes on a realistic approach.”

Rather than spoil the nearly 30 minute discussion, check out the video below. As for Slitterhead, hopefully we hear more about it at The Game Awards this year, seeing as the game was officially revealed at the event back in 2021.

Slitterhead is currently still in development for PC and consoles.

 

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Upcoming “Unholy Alliance” Update for ‘Cult of the Lamb’ Adds Local Co-op and More [Teaser]

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Cult of the Lamb players will be getting more free goodies later this summer with the Unholy Alliance update. Coming August 12, the update introduces a brand new playable character in the Goat, which coincides with the game allowing local co-op.

With the Unholy Alliance update, the entire Cult of the Lamb campaign will be playable in local co-op. Players will also be able to enjoy special 2-player versions of existing mini-games, such as Fishing and Knucklebones, as well as choose from a selection of weapons, tarot cards, curses, and corrupted relics as your cooperative crusades progress.

The Lamb and Goat can also swap weapons, deal extra damage when fighting back to back, and even deliver a critical hit when their attacks are in sync. Good news for those who prefer to stay alone in their corner: they will be able to benefit from various new powers.

In addition to the addition of cooperative play, the Unholy Alliance expansion adds several tarot cards, relics, buildings, fleeces, character traits and quests, as well as the addition of new secrets to discover.

More information on the update will be released as the launch date creeps closer. Cult of The Lamb is available now on PC via Steam, PlayStation 4, PlayStation 5, Xbox One, Xbox Series, and the Nintendo Switch.

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