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New Dev Diary for ‘I, The Inquisitor’ Focuses on Inspirations [Video]

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In a new developer diary for their upcoming dark fantasy RPG I, The Inquisitor, Kalypso Media and developer The Dust revealed more info on the team’s inspirations behind the title. Entitled “The Team Behind the Tale”, the video highlights members of the development team as they discuss their inspiration to work on the title, along with their choice moments in creating the world of I, The Inquisitor.

Featuring members of The Dust team — Game Designer Damian Pawlak, Writer Przemek Wróbel, and Head of Production Kuba Karolewski the diary sees the trio answer questions such as what their roles are on the project, the games that inspired them, as well the aspects of the game which they have found to be the most interesting during their time developing I, The Inquisitor.

Based on the bestselling books by Jacek Piekara, the story for I, The Inquisitor takes place in an era of the 1500s, In this world, Christ did not die on the cross. Instead, he broke free from his crucifixion and unleashed vengeance on those who did not believe in him. Centuries have passed, and now an army of zealot Inquisitors brutally enforce the faith of this blood-hungry church that has taken hold in Europe.

The game itself centres on the despondent town of Konigstein. There, Mordimer Madderdin, an Inquisitor in service of The Holy Office, arrives to deal with the various crimes and transgressions of the common folk, all while investigating an ancient evil that is trying to take root in the town.

I, The Inquisitor is slated for release on February 8, 2024, on PC via Steam, the Xbox Series, and PlayStation 5.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Upcoming “Unholy Alliance” Update for ‘Cult of the Lamb’ Adds Local Co-op and More [Teaser]

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Cult of the Lamb players will be getting more free goodies later this summer with the Unholy Alliance update. Coming August 12, the update introduces a brand new playable character in the Goat, which coincides with the game allowing local co-op.

With the Unholy Alliance update, the entire Cult of the Lamb campaign will be playable in local co-op. Players will also be able to enjoy special 2-player versions of existing mini-games, such as Fishing and Knucklebones, as well as choose from a selection of weapons, tarot cards, curses, and corrupted relics as your cooperative crusades progress.

The Lamb and Goat can also swap weapons, deal extra damage when fighting back to back, and even deliver a critical hit when their attacks are in sync. Good news for those who prefer to stay alone in their corner: they will be able to benefit from various new powers.

In addition to the addition of cooperative play, the Unholy Alliance expansion adds several tarot cards, relics, buildings, fleeces, character traits and quests, as well as the addition of new secrets to discover.

More information on the update will be released as the launch date creeps closer. Cult of The Lamb is available now on PC via Steam, PlayStation 4, PlayStation 5, Xbox One, Xbox Series, and the Nintendo Switch.

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