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‘RoboCop: Rogue City’ Adds New Game+ Mode, New Difficulty Setting [Trailer]

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If you were hoping for some postlaunch content for RoboCop: Rogue City, you’ve got your wish. Developer Teyon has announced a new update that adds a New Game+ mode for Rogue City, alongside a new difficulty setting.

As you might expect, the New Game+ mode allows you to replay a completed run of Rogue City with all of your previously unlocked skills and Auto-9 upgrades, for the full “invincible robotic law enforcement officer” experience. Not only that, but you also get a Golden Auto-9 skin for your new run, and more chips and boards for upgrading the Auto-9.

To unlock the mode, just finish the game after the update is applied. You can do this by reloading a save made just before completing the game. Once done, a new save file will be created, and loading it will grant you access to the new mode.

To go along with the new mode, Rogue City also has a new difficulty setting, appropriately names “There Will be Trouble”. It’s not clear specifically what the new difficulty mode entails, though the announcement does state that enemies will be deadlier.

RoboCop: Rogue City (which we obviously loved) is available now for the PlayStation 5, Xbox Series and PC via Steam and the Epic Games Store.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Endless Mode Available Now in New Update for ‘Life Eater’

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Fans of Strange Scaffold and publisher Frosty Pop’s apocalyptic Life Eater have another reason to keep coming back to the game, as the much-anticipated Endless Mode is available now. Best of all, it’s a free update!

The new endless mode gives Life Eater players an arena to determine how long they can evade capture while delaying the end of the world. Collect score points called ZEAL by building an airtight procedure around your sacrifices, investigate the lives of countless procedurally generated kidnapping targets, and survive as long as possible in your personal gauntlet of nightmares.

“We’re so excited to expand the playtime of Life Eater with a uniquely dark and intriguing systemic experience,” says Strange Scaffold founder Xalavier Nelson Jr. “You really just terrorize an entire city of people over the span of decades, now, and I can only hope that I don’t come to regret writing that sentence in a press release.”

For those not in the know, Life Eater (check out Aaron’s review here) is a horror fantasy kidnapping simulator where you play as a druid living in suburbia. You serve a dark entity by abducting and sacrificing specific but vaguely described humans every year to stop the apocalypse. Use a unique video editing-inspired interface to discover the intimate lives of your victims, one schedule block at a time. When the time is right, abduct them before authorities find out.

You can snag a copy of Life Eater on Steam.

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