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Skybound Entertainment Launches Crowdfunding Campaign for ‘Invincible’ Video Game

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Those of you wanting a game based off of Image Comics and “The Walking Dead” creator Robert Kirkman’s Prime Video series “Invincble” may get your wish. Skybound Entertainment (which Kirkman owns, and has been the source of several games based on The Walking Dead), has launched a crowdfunding campaign on Republic in order to develop a AAA game based on Invincible.

According to the campaign, Skybound is seeking $5 million to develop the first in-house AAA game based on Invincible. The Invincible game will be developed under the direction of a new in-house 30-person studio made up of veterans from EA, Activision Blizzard, and Amazon Games. Skybound has already raised $18 million from investors and fans from a previous campaign for the project.

The new campaign states that the Invincible game will release under a premium model “with multiple DLC expansions and special editions designed to cater to every level of fandom.” The game aims to “contribute new stories to the Invincible multiverse, enabling future releases, expansions, new character arcs and adventures for years to come.”

The campaign page goes on to say that by developing this game in-house, not only will the development be under complete control of stakeholders and Invincible IP creator Robert Kirkman himself, the team project aims to create a “highly coveted game that is guaranteed to have fans of the comic, the global hit TV show, and serious gamers alike.”

This is separate from the recent deal that Skybound struck with Bloober Team to develop a new horror game based on one of Skybound’s properties.

The Invincible campaign so far has raised just over $450K, with the campaign ending on April 29.

 

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

‘Vampire Survivors’ Receives “Laborratory” Update Ahead of ‘Operations Guns’ Next Week [Trailer]

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Ahead of Contra arriving in Vampire Survivors with Operation Guns, developer Poncle has released a new free 1.10 update for the roguelike entitled the “Laborratory” update. The update adds new achievements for those of you who love that sort of thing, as well as a new character, new stages and new weapons.

“Since the early days of VS, people have been asking important questions like ‘Why is it called Santa Water?’,” reads the update. The Laborratory update aims to address that, introducing the Santa Ladonna character to Vampire Survivors, who starts out with nothing but a temporary cooldown bonus, and automatically triggers a Rosary when reaching critically low HP.

For weapons, you have the new Santa Javelin, which evolves into Seraphic Cry. Starting out, the Santa Javelin aims for random enemies, can critically hit and turn the Duration stat into additional Amount for itself. In order to evolve it into the Seaphic Cry, players will need a maxed out Clover. The evolution uses Luck to deal additional damage. Picking up Rosaries while it is equipped turns them into a quadruple screen clearing explosion that will turn enemies into XP gems.

In addition to the new patch, Poncle has dropped some progress updates on a couple of topics. Cross-saves are currently in beta branches on Steam, while progress on online co-op is going well, but it’s “still too early for more details”. The developer is also working on a new feature which will allow for new Adventures, which are standalone campaigns that were introduced in previous updates. “We had planned to make new Adventures more often, but then realized that while they work very well to isolate new DLC content, the base-game ones are missing something. So we’ve been working on adding a new feature to the game (that will remain a little secret for now) after which we’ll be back releasing new adventures.”

Meanwhile, Vampire Survivors:Operation Guns will launch May 9 across PC and consoles, and will head to the PlayStation version once it’s been released.

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