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Rumour: ‘Back 4 Blood’ Sequel in Development by Turtle Rock Studios

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Despite not coming close to recapturing the magic that was found in the Left 4 Dead games, Turtle Rock Studios is now rumoured to be trying it again with a sequel to Back 4 Blood. Per MP1st, information gleaned from the resume of actor and stuntman Jesse Hutch, who worked on motion capture for the first Back 4 Blood, appears to indicate that Turtle Rock is currently developing a sequel to the fun but flawed 2021 original.

Hutch, whose credits also include Dead by Daylight and Gears of War 4, has a project titled “Gobi 2” from Turtle Rock Studios. Now while this alone doesn’t indicate Back 4 Blood 2, digging deeper into SteamDB, the first Back 4 Blood was codenamed “Gobi”.

Further fueling speculation is the domain name “back4blood2.com”, which was registered back in May.

For those who love trivia, Gobi was the name of the studio’s bearded dragon mascot. Gobi was also the name of a creature that appeared in 2015’s Evolve, though in case you’re wondering, Evolve’s development codename was “Goliath”, not “Gobi”. Plus, Evolve didn’t exactly have the warmest reception (or sales), so it’s doubtful that “Gobi 2” is a sequel to that title.

Again, this is all speculation until Turtle Rock Studios or WB Games confirms the sequel. That also means that fans should keep their eyes peeled during The Game Awards 2024 next month for a potential tease by the developer.

Back 4 Blood and its three expansions are available for the Xbox Series, Xbox One, PlayStation 5, PlayStation 4, and PC via Steam and the Epic Games Store.

 

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Demo Now Available for First-Person Action Title ‘Vampire Hunter: Nightrise’, Coming July 14 [Trailer]

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Over the Moon Games has announced that their upcoming first-person title Vampire Hunter: Nightrise will launch on Steam on July 14. You won’t have to wait until Steam Next Fest next week to get a chance to get your vampire slaying fix in, as the game’s demo is available now.

Touted as “Castlevania meets Tunic,” Nightrise puts players into a vampire’s castle with a single goal: reach him before nightfall. Of course, it’s easier said than done, since you’ll be needing to deal with the castle itself. Rotating fireplaces, moving bookshelves, watching portraits, and hidden passages are open from the start, but they only give way once the player understands how the place works. No keys, only knowledge.

Meanwhile, despite not having a whip, you’re equipped with something just as cool in a stake launcher that pins enemies to walls. You can also fire stakes through flame to ignite them, and even turn the castle’s own furniture into ammunition.

Underneath it all, the player’s faith is a major gameplay mechanic, functioning as as a literal resource that the castle constantly tempts them to trade away for power, quietly shaping how the story ends. As your conviction weakens, the castle’s influence grows stronger. You’ll have to manage faith as carefully as ammunition.

“In Nightrise, almost everything is open to you from the very beginning, if you know how to reach it,” explains Over the Moon Games’ John Warner. “There is something deeply rewarding about learning to overcome an obstacle instead of just finding a key. It creates a real sense of power and wonder. We took huge inspiration from Tunic in that respect, and from Outer Wilds.”

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