Video Games
‘Killing Floor 3’ Pushed From March 25 Release to “Later in 2025”
Tripwire has announced that Killing Floor 3 will be delayed from its original March 25 release to later to an undecided date in 2025. Tripwire, with support from its parent company Embracer Group, announced the delay and discussed initial details on what the team is evaluating as priority issues to address via a post on X.
“After taking the time to gather and discuss feedback from our recent closed beta, we’ve realized that we missed the mark,” reads the message from Tripwire. “Our goal isn’t just to make Killing Floor 3 an ambitious step forward for the franchise, but also to maintain the core experience that you’ve come to know and love.”
The post goes on to explain that the team will be focusing on the “common issues” that players experienced during the beta, including performance, UI/UX, weapon feel and lighting. While it’s too early for Tripwire to say which fixes will be implemented by launch, the team says a post-launch update will be released to allow you to independently select your perk class and character.
“We look forward to another opportunity to show you a more polished version of Killing Floor 3, and when we’re ready to share more details, you will be the first to know.”
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Currently, Killing Floor 3 is in development for PC via Steam and Epic Games Store, the PlayStation 5, and the Xbox Series.
Video Games
Bloober Returns to ‘Star Trek’ With Psychological Thriller ‘Star Trek: Shadow Frontier’ [Trailer]
Bloober Team weren’t done dropping news this week. After surprising everyone with SAW: Genesis at Summer Game Fest yesterday, they’ve now announced a new horror-slanted Star Trek title with Paramount Games Studio in Star Trek: Shadow Frontier. This is the second Star Trek title Bloober has developed, having released the VR body horror title Star Trek: Infection earlier this year.
“We’ve long admired the way Bloober Team crafts deeply immersive, atmospheric experiences that keep players on the edge of their seats,” said Paramount Games Studio senior vice president and head of creative and production Shawn Kittelsen. “For Star Trek: Shadow Frontier, it was essential to partner with a studio that could both honor that legacy and push it forward. We have full confidence in Bloober’s ability to deliver a game that does justice to the ‘Star Trek’ name while bringing something bold and new to the beloved franchise.”
Launching for PlayStation 5, Xbox Series, the Nintendo Switch 2, and PC via Steam in 2027, Star Trek: Shadow Frontier is a story-driven action-adventure that sees players step into the role of former Lieutenant Ro Laren (voiced by Michelle Forbes). After crashing onto a distant planet overtaken by a strange consciousness, Ro Laren must survive in an environment that is as breathtaking as it is lethal. Ro’s mission is driven by duty and purpose. But here, discovery comes at a terrible cost. The more she uncovers, the deeper she is pulled into a corrupted labyrinth where her memories twist and the planet threatens to sever her connection to reality.
The hostile ecosystem of the planet poses a constant threat to Ro’s existence. It seeks to absorb Ro’s consciousness, burrowing deep into her mind and plaguing her with haunting visions. Environmental hazards and obstacles lurk around every corner. Exploration is both your only path to salvation and your potential undoing. Players will be able to use their Tricorder to scan and analyze items, and of course rely on their Phaser to solve puzzles and fend off enemies.