Video Games
‘Resident Evil Requiem’ Will be Playable in First and Third Person
Of course, the Resident Evil Requiem reveal at Summer Game Fest had everyone going crazy. And while the game is set to be playable at Gamescom later this year, several outlets such as GameSpot and IGN have managed to get a hands-on preview, detailing a few tidbits of info from their play sessions.
For starters, Requiem will be a meeting of the Resident Evil 7: biohazard first-person camera and the series’ traditional third-person camera. What this all means is that Requiem will allow players to swap between first-person and third-person perspectives through the Options menu at any point during gameplay. Not the most seamless, but hey, it’s still cool that Capcom is making the effort to give players a more immersive experience.
If you recall from the trailer, protagonist Grace Ashcroft awakens upside down, strapped to an examination table. The preview picks up from there, which has Grace navigating through a medical facility. In classic Survival Horror fashion, Grace’s only means of offense in this facility are makeshift weapons such as glass bottles.
In a callback to Code Veronica, Grace makes use of a lighter while making her way through the facility to light the more darker hallways. Of course, hiding in the darkness is the game’s big baddie a la Resident Evil 2‘s Mr. X: a bug-eyed lady that pursues Grace, looking to munch on her head.
According to Resident Evil Requiem director Koshi Nakanishi, the upcoming game will stay true to the series’ Survival Horror roots, but highlight “a kind of thrill” to the action. We’ll find out more (and hopefully even before that) once Gamescom rolls around in August.
Resident Evil Requiem will launch February 27 for PC via Steam, PlayStation 5 and the Xbox Series.
You can also check out previews from Game Informer, Xbox Wire, and view some new screenshots courtesy of Gematsu.
Video Games
Escape a Literal Hellhole in First-Person Survival Horror Title ‘Nature of Dread’ [Trailer]
Described as a nightmare “torn from the pages of Lovecraft, Nikolai Gogol, and Mikhail Bulgakov,” Nature of Dread is a newly-announced survival horror title coming to Steam. This sci-fi horror title has players fighting their way out of a nightmare deep within the northern wilderness, uncovering what has been buried under top-secret clearance for centuries.
The story for Nature of Dread that’s been revealed so far sees players awaken in the classified settlement of Hellhole in the northern forests. Built as humanity’s final defense in a war that has raged for over a millennium, the settlement was designed to contain an ancient evil. As these things go, in a desperate attempt to stop said evil, people tried to contain it, isolate it, and study it.
Ultimately, the military stepped in to do their usual cover-up routine, sealing the borders of the settlement off from the outside world and denying access. Unfortunately, things that were buried tend to have a habit of rising to the surface. Now you’ve been thrust into this centuries-old conflict, where you must decide how far you’re willing to go to protect what truly matters to you.
You’ll be facing off against the spawn of primordial evil, where these creatures learn, adapt, form packs, and change tactics the moment they sense your next move. Luckily, you’ll have plenty of weapons with which to fight these monstrosities, with the devs touting the game having a realistic weaponry system. Of course, since this is a survival horror title, you’ll need to be smart about your gear choices and manage your resources carefully in order to survive.