Video Games
‘Cronos: The New Dawn’ Dev Diary Dives Deep Into Combat [Video]
Last week Bloober Team showed off some good ol’ fashioned body horror with the Gameplay Showcase trailer for Cronos: The New Dawn. And now, the team has released a new developer diary that offers an in-depth look at how combat works in the game, which also conveniently revolves around The Merge mechanic.
For those who aren’t in the know, enemies in Cronos: The New Dawn known as Orphans can absorb nearby corpses to transform mid-battle into deadlier forms, gaining new abilities and dramatically shifting the flow of combat in real time. As a result, this mechanic makes tactical decision-making and spatial awareness absolutely critical in order to survive.
Along with revealing how enemy Merging alters combat strategy and enemy behavior in the game, the dev diary talks about how players must master the flow of battle by preventing Merges through smart positioning and weapon choice. The video also covers the different types of Orphans you’ll encounter, and how to counter each type effectively.
Set in two eras: the decaying future and 1980s Poland, Cronos: The New Dawn plunges players into a world inspired by the real Krakow district – Nowa Huta, where survival means bending time itself. You play as a Traveler, an agent of the mysterious Collective, emerging from a dystopian future to dive back into time and extract people before they perish in the apocalypse. As you explore a world on the brink of annihilation, you’ll encounter grotesque enemies known as the Orphans.
Cronos: The New Dawn launches fall 2025 for PC via Steam and the Epic Games Store, PlayStation 5 and the Xbox Series.
Video Games
Learn the Rules of the Game in New ‘SAW: Genesis’ Overview Video [Watch]
After the surprise reveal of SAW: Genesis at Summer Game Fest, Bloober Team has followed up the reveal with a new video giving an overview of the features available to players in the upcoming asymmetrical multiplayer title.
Co-developed by Broken Mirror Games and Anshar Studios, the game is set in the grim aftermath of World War I, where you play on either side of a 3v1 confrontation in intense matches that take place on procedurally generated maps. The game is built for short, intense matches where no two trials play out the same.
Players can either step into the role of the Judge, an early architect of Jigsaw’s philosophy, manipulating the trial and its prisoners from behind the scenes. Or, they can play as one of three Accused looking to escape the deadly labyrinth through teamwork and sacrifice. Shaped by their experiences in The Great War, the Judge is dedicated to rehabilitating humanity through pain and sacrifice.
Your goal as the Judge is to rehabilitate the Accused, making them choose between life and limb rather than killing them. Live or die. They make their choice.
Customize your approach with perks and traps, then seek to control the match from the shadows. Unlike other asymmetrical multiplayer games, the Judge is physically vulnerable and cannot overpower the Accused through sheer force alone.
SAW: Genesis is currently in development for release into Steam Early Access.