Video Games
‘Fear Effect’ Now Available After Shadow-Dropped Onto PC, Consoles
Limited Run Games and Square Enix surprised everyone over the weekend by dropping their long-awaited release of Fear Effect onto PlayStation 5, PlayStation 4, Nintendo Switch, and PC via Steam. Meanwhile, the physical version for the Switch and PS5 is expected to release later this December.
Announced back in June 2024, this marks the first time that Fear Effect has been ported to other platforms since its original release back in 2000 for the PlayStation.
Days before her eighteenth birthday, the quiet, enigmatic Wee Ming Lam, disappears under mysterious circumstances. Hana, Glas, and Deke, three self-motivated and ruthless mercenaries conspire to track her down and ransom her off to her father, Mr. Lam, the most powerful Triad leader in Hong Kong, for a large sum of cold, hard cash.
What begins as a simple extortion mission to retrieve the young runaway becomes a lesson in survival against the most unimaginable of enemies.
While the pre-order window for the physical Deluxe Edition of Fear Effect closed earlier this year, you can keep an eye out in the wild for a copy. Here’s what you’ll be getting:
- Fear Effect for either PlayStation 5 or Nintendo Switch
- Soundtrack by Matt Furniss and Jason Agolia
- 18” x 16” Double-Sided Poster
- Game Case Keychain
- Loading Screen Pin

Video Games
New PC Demo Unveiled for ‘Escape From Umbra’ Ahead of Launch [Trailer]
With only a few days to go before WildSphere’s Escape From Umbra launches on PC and console on July 10, the devs have released an updated demo to Steam and GOG to woo potential players. The new 10-15 minute demo allows players to get their first look at the game’s story, while also offering a glimpse into the core mechanics of the full game.
Furthermore, Xbox players can now pre-order the game, where early supporters can take advantage of a 10% limited-time discount until July 9th. Nintendo Switch, Steam, and GOG launches will be accompanied by a discount upon launch.
Escape From Umbra transports players to a labyrinthine town inspired by the mountain villages in Las Alpujarras. Their iconic narrow streets and white facades have been invaded by dark roots and a dense, oppressive fog. Following the trail of enigmatic black cats, players will freely explore every corner of the town to find the way to escape from the nightmare where Umbra has locked them up.
Eschewing artificial inventories or floating backpacks, the game opts for a true “escape room” format. Players must investigate the environment, manipulate objects, and figure out how to use them within the 3D space to escape each area. To do so, they will rely on a mysterious magic book, deciphering its logic-based clues to solve every puzzle and challenge.
However, the town is governed by shadow creatures that watch for any presence to summon the mistress of darkness. Players will carry a unique flashlight capable of condensing energy and unleashing powerful bursts of light, which allow them to defend themselves against specters and reveal secrets hidden by magic.
Additionally, controller vibration becomes a living gameplay mechanic: there are no on-screen indicators; the character’s heartbeat is transmitted directly to the player’s hands, accelerating chaotically as the only radar for imminent danger.
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