Video Games
‘Hellmart’ Open for Business Today [Trailer]
GAZE IN GAMES’ convenience store horror sim Hellmart is available today on Steam, launching with a 10% discount from now until February 11. And if you’re still on the fence until then, you can still check out the demo for Hellmart.
Hellmart has you taking up residence in the north chasing easy money, and to get away from people. You take the job of a night shift managers at a tiny convenience store, doing the normal convenience store things. Things like hitting your daily sales quota, restocking the shelves, keeping the store and surrounding area clean, and above all, being polite to your customers.
Things obviously take a turn once the sun starts to go down, as you’ll need to make sure that the store has power while barricading the doors, checking the security cameras and buying supplies. Once night rolls around, it’s game on. You’ll need to decide who to let into the store, while also keeping whatever evil is outside the store out of the store.
A mix of supermarket simulator and horror, the game’s dynamic customer behavior and horror systems that adapt to how you play, making no two shifts ever the same. You’ll need to observe and keep an eye on customers, as whatever evil is outside is able to mimic any customer. Above all, the fate of your customers and the story’s ending depends on the decisions you make throughout the game.
Video Games
Players Will Have Multiple Endings in ‘Silent Hill: Townfall’
Other than the September 24 release date, we still haven’t gotten details just yet on Silent Hill: Townfall. However, Konami has at least confirmed one welcome series feature for the upcoming Screen Burn-developed title, with the game having multiple endings for players to discover.
Just in case you missed it, Konami took to X to make it official, with each ending being shaped by player’s choices, with each ending “leaving a lasting emotional impact”. Of course, it’s ridiculous to reveal just how players will arrive at one of the endings, since that’s obviously part of the fun. There’s also no word on how many endings players will have to discover.
For context, last year’s Silent Hill f features five endings, including one involving the series’ long-running “UFO Ending” joke. One would hope that this trope continues with Townfall.
Silent Hill: Townfall centers around Simon Ordell, who is called back to the island of St. Amelia in Scotland to ‘put things right’. What he encounters is a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest. All he has on him besides his clothes are an IV bag and a medical wristband with his name on it. He heads to the town with no leads but the voices from the CRTV he picked up along the way. Venturing deeper and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.
Played entirely in first person, Townfall has players exploring, evading, and ultimately trying to survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
Developed by Screen Burn and co-published by Annapurna Interactive and Konami, Silent Hill: Townfall will release for PlayStation 5, and PC via Steam and the Epic Games Store.