Remedy Entertainment made an appearance at gamescom Latin America, with Creative Director Mikael Kasurinen unveiling a brand-new developer diary along with new details for the upcoming Control Resonant. The new developer diary video reveals more of the game’s twisted version of Manhattan, as well as provides a behind-the-scenes look at the development team’s work in creating a world outside of the confines of the Oldest House.
“What the Oldest House is to a boring office building, the Manhattan of Control Resonant is to a regular city,” says Elmeri Raitanen, Resonant‘s Art Director. “For years, the players, developers and Dylan alike have been staring at the brutalist concrete walls of the Oldest House – it’s time to get some fresh air.”
Kasurinen added that the world of Control Resonant is filled with paranatural action “that takes place in an expansive, reality-warping playground of choice, power, and consequence.”
In Control Resonant, players take on the role of Dylan Faden, who will explore multiple areas of Manhattan in an expansive, unfamiliar world as an invading cosmic force reshapes the environment, defiles natural law and distorts gravity, reordering reality into a geophysical nightmare. Players will traverse perception-bending locations and journey beyond the material world into a mysterious metaphysical space reflecting Faden’s troubled psyche. Players will tap into power that Dylan must learn to master and make choices to shape abilities that manifest and grow while exploring a deep progression system. Face ever-changing threats head-on, utilizing the environment, unleashing elemental abilities and wielding the raw force Dylan’s shapeshifting melee weapon, the Aberrant.
Control Resonant is scheduled to be released in 2026 for PlayStation 5, Xbox Series, PC via Steam and Epic Games Store. And if you want more info on the game, don’t forget to check out Aaron’s preview.
