Video Games
‘Directive 8020′ Developer Supermassive Games’ CEO Steps Down
Supermassive Games CEO Robert Henrysson took to LinkedIn to announce that he was stepping down from his post at the Directive 8020 and Little Nightmares 3 developer, and was leaving its parent company, Nordisk Games.
Henrysson’s announcement comes after the latest entry in The Dark Pictures franchise was released back in May.
“It’s been a fantastic time,” wrote Henrysson. “During my years as Chairman – and later as interim CEO – for Avalanche Studios Group – we saw the studio’s revenue and profit triple. As the CEO of Supermassive Games, I was honoured to guide the studio through intense industry change, broadening its client base and establishing a culture of consistent quality across all aspects of the game development process.
Leading a studio is never a one-man job — it is the entire team’s effort. Our commitment to continuous improvement was, and continues to be, central to everything we do. To everyone at Supermassive Games, I am so grateful for everything I’ve learnt and experienced with all of you. You are the greatest storytelling game studio on earth, you rock! And I wish you all the best in the future.”
Henrysson’s departure comes after Directive 8020 received mixed reviews from fans and reviewers alike (though we enjoyed it, and even included it on our list of best games so far this year). Little Nightmares 3, which was released last October, also experienced mixed reviews.
Supermassive experienced a rough time during the development of Directive 8020, with the game being delayed from its original release window, as well as a “reorganization” in 2024 that saw the studio lay off 30 percent of its staff.
Directive 8020 is available now on PlayStation 5, Xbox Series and Steam.
Video Games
Horror Action-Adventure Title ‘EONA’ Appearing at Gamescom 2026; New Gameplay Trailer Released [Watch]
With gamescom 2026 right around the corner, developer/publisher SUPER AC has revealed that their upcoming horror adventure game EONA will be making an appearance at the show, which takes place from August 26-30. In addition, the team has revealed a new gameplay trailer, as well as announcing that the game will launch “just a few weeks” after gamescom.
Those attending gamescom will be able to play the final version of EONA at the SUPER AC booth, located in Hall 10.1, Booth A043. If you’re not able to attend, you can always check out the demo for the game on Steam.
EONA centres around the eponymous girl, who after a failed spell, has her soul split into two, with one half residing in a mysterious puppet. Eona must enter the castle of the evil fairy Mélusine and recover an artifact that is the only hope of saving her mother. But the path through the castle comes at a cost. To achieve her goal, Eona must uncover the castle’s secrets… and ultimately confront Mélusine herself.
Eona wields the Puppeteer’s Cross, a stolen artifact that allows her to manipulate the souls of the castle’s servants. By altering their behavior, redirecting their patrol routes, and disrupting the castle’s order, she can turn its own inhabitants against it. She can also swap between her human body and her puppet form, with each form granting unique abilities that are essential for delving deeper into the castle, reaching inaccessible areas, and uncovering its hidden secrets.
Blending stealth, exploration, puzzle-solving and soul manipulation, you’ll use Eona’s supernatural abilities to overcome obstacles—but never lose sight of your own body, which is completely vulnerable when using her puppet form.
In addition to Steam, EONA will also be launching on the Epic Games Store.