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Final ‘1666: Amsterdam’ Dev Diary Explores The Game’s Sound and Music [Watch]

With 1666: Amsterdam out now in Early Access, Panache Digital Games has released its third and final Developer Diary for the action RPG, offering a behind-the-scenes look at the music and sound design of the game. Featuring singer-songwriter Jorane, the episode explores the creative process behind the soundtrack, the instruments and techniques used by the team, and how Amsterdam itself influenced the music and sounds heard throughout the game.

The Developer Diary introduces the artists behind the sound of 1666: Amsterdam, and the process behind its musical identity, including why Jorane became a natural choice for the project. The episode also explores how music and sound change across characters, time periods and districts of Amsterdam. Protagonists Noa and Aaron each have their own musical theme, reflecting their different perspectives within the game.

The video also looks at the instruments and audio techniques used throughout production, and how the city of Amsterdam itself influenced the game’s music and sound design. Lastly, the episode features footage from the 1666: Amsterdam Preview Event in July, where Jorane performed music from the game live.

1666: Amsterdam is now available in Early Access on PC via Steam and the Epic Games Store. The game will continue to evolve throughout Early Access, with player feedback helping the team refine and expand the experience as development continues.