Video Games
Guy Gets Creative, Trolls Players in ‘Dark Souls II’
Back in 2009, Demon’s Souls offered an exciting new take on multiplayer by weaving the online component into the game’s single-player story mode. If you’re stuck on a difficult boss fight, you can summon friendly players into your world as temporary allies. Or if you’re feeling mischievous, you can invade the worlds of other players with the goal of defeating them in combat.
Dark Souls II shares this innovative feature, which some players are now using to hilariously troll their fellow gamers.
In the below video, YouTuber GuardianHX dons the tattered outfit of one of the game’s basic baddies and proceeds to act like an NPC. This is just fantastic.
Video Games
Social-Deduction Horror Game ‘Mimic’ Terrorizes PC Gamers on October 27 [Trailer]
Merging role-based social deduction and survival horror for a unique take on asymmetrical multiplayer, independent developer Ryan Laley Games has announced that their upcoming title Mimic will launch into Early Access on Steam and the Epic Games Store on October 27. The devs expect the game to remain in the service for a year to address player feedback, and to expand the game’s content.
In Mimic, players must escape the crumbling Icarus spacecraft while rooting out who amongst them is secretly a mimic: an alien creature that can disguise itself as a fellow human survivor. Players must solve various objectives to create their escape route while surviving against two sinister threats pursuing them. Meanwhile, as the titular Mimic, you’ll hunt from the shadows, hiding beneath the flesh of a friend. With five players in online matchmaking and up to ten in customizable private lobbies, Mimic aims to blend tense survival, social deduction, and dynamic mechanics into a highly replayable multiplayer experience.
Unlike other asymmetrical multiplayer horror games that pit survivors against a sole antagonist, players in Mimic are assigned secret roles that dictate their win conditions. Crew members must repair the ship’s vital systems and identify the alien threat before it’s too late. Meanwhile, the player assigned the agent role has ulterior motives of the corporate kind unbeknownst to the rest of the crew that doesn’t prioritize their survival. Lastly, the sole purpose of the mimic, is to blend in, gain trust, and strike when survivors are most vulnerable. But the mimic isn’t the only threat at play: an NPC android roams the halls of the Icarus, indiscriminately hunting all organic lifeforms who could be the mimic in disguise.
Making things even more interesting is the fact that players do not have weapons, and must rely on their wits and survival instincts. Whether with pure intent or selfish gain in mind, players have the power to influence the android’s pursuit, sabotage escape efforts, and sow chaos amongst the ranks.
In addition to PC, Mimic will also launch for the PlayStation 5 and the Xbox Series once the game exits Early Access next year.

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