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This Week in Horror – Remembering George A. Romero

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Romero created the modern zombie genre as the co-writer (with John A. Russo) and director of the 1968 movie Night of the Living Dead, which went to show future generations of filmmakers such as Tobe Hooper and John Carpenter that generating big scares didn’t require big budgets. Living Dead spawned an entire school of zombie knockoffs, and Romero’s sequels included 1978’s Dawn of the Dead, 1985’s Day of the Dead, 1990’s Land of the Dead, 2007’s Diary of the Dead and 2009’s Survival of the Dead. He had been developing the next installment in the Dead series, which was to be titled Road of the Dead and directed by Matt Birman.

In honor of the late George A. Romero, who passed away last week, we’re taking a look at the best of his lesser known films in a special episode of This Week in Horror.

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Co-founder Bloody Disgusting, lover of Taco Bell

Video Games

Dark Fantasy Grindhouse FPS ‘Unbroken’ Fills the Tarantino Quotient [Video]

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Developer MGP Studios (creators of the Hotline Miami-esque Project Downfall) has dipped their toes into Tarantino territory with their upcoming grindhouse FPS game, Unbroken. That means over the top “visceral bursts of violence” with a kick that turns inanimate objects into projectiles, coupled with the always-welcome Bullet Time mechanics.

Unbroken takes place in the realm of Crests Edge. You are a nameless stranger on a quest for revenge against a man known as Nielsen. You’ve tracked him to Crests Edge, and now you must bring him to justice, dead or alive. Unfortunately for you, Crests Edge is filled with all sorts of monsters and other denizens that don’t take too kindly to outsiders. Making matters worse is the fact that you have 5 full moons to complete your quest.

Along with the varied environments of Crests Edge, Unbroken obviously features gloriously gory effects. Along with the aforementioned Bullet Time and over-the-top use of anything that’s not nailed down, you have volumetric blood splashing in all directions, as well as being able to see your projectiles ripping holes through your enemies from the point of projectile entry. But if you haven’t got something to kick into your enemies, you can always choose to kick them yourself, launching them up for a wicked combo.

You can check out the demo for Unbroken as part of Steam’s FPS Fest, which wraps up later today. Look out for Unbroken later this year.

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