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Talk Scary to Me’s Danielle Harris and Scout Taylor-Compton Search for Blood at Spirit Halloween [Watch]

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Talk Scary to Me co-hosts Danielle Harris and Scout Taylor-Compton need blood. Lots of blood. Especially when they’re meeting fans across the world as part of their live show. And because they’ve spilt enough blood on the silver screen, they’ve found the perfect alternative source as a supplier: Spirit Halloween.

Head to the store with Danielle and Scout as they shed light on their exclusive source. Naturally, as we’re all wont to do, the two pals get lost in the aisles, perusing the countless masks, animatronics, and spooky goods. We’ve shared the two-minute roundup on socials, but below, you can watch the full 21-minute cut.

Buy your own blood  and find your local Spirit Halloween!

About Talk Scary to Me:

With Danielle and Scout having close personal relationships with basically everyone on screen (and behind the camera) in the horror genre, Talk Scary to Me brings horror fans a completely different and very intimate side of the genre. Not being afraid to have the uncomfortable conversations surrounding sex and opening up about their own personal struggles, each episode gives the fans a look inside the lives of their favorite Scream Queens and Killers alike.

Start listening today!

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Video Games

Long-Awaited “Build 42” Update Coming July 29 for ‘Project Zomboid’ [Trailer]

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After years of Early Access on Steam, The Indie Stone is dropping the big one for Project Zomboid, with its long awaited major update ‘Build 42’ on July 29. Two years in the making, Build 42 represents a substantial evolution of Project Zomboid’s bleak, brilliant, and uncompromising zombie sandbox. The update expands and refreshes Knox Country with new places to explore, deeper long-term survival systems, and of course, plenty of new ways to tell the story of how you died.

The latest update expands Project Zomboid with a wide range of new and improved features, including deeper crafting and building systems, animal husbandry, new and updated map content, improved lighting, expanded lore, and a host of quality-of-life improvements.

“Build 42 has been a huge undertaking for the team, and we are all incredibly grateful to the community for sticking with us: testing, surviving, dying, and then doing it all again, while providing valuable feedback all along the way,” said Christian Allen, Design Director at The Indie Stone. “Project Zomboid has always been about creating a world where the player tells their own story, and this update gives them even more areas, systems, and tools to create the memories of How They Died.”

You can read the full slate of additions, improvements, and fixes here.

 

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