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TV: Dispatches From the Set: Interview With “The Walking Dead” Season 3 Director Guy Ferland

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As part of AMC’s build for “The Walking Dead” Season 3, which premieres Sunday, October 14 on AMC, Director Guy Ferland shares the secret to orchestrating walker mayhem and weighs the pros and cons of living in either a post-apocalyptic prison or Woodbury.

In Season Three Rick Grimes (Andrew Lincoln) and company will face a brand new threat – one that is very much human. While Rick and the gang are busy clearing out a prison in the hopes of transforming it into a protective fortress, not so far away is the town of Woodbury, Georgia, and its self-appointed leader, the Governor (David Morrissey).

Andrew Lincoln, Jeffrey DeMunn, Sarah Wayne Callies, Laurie Holden, Steven Yeun, Michael Rooker, Chandler Riggs, Linds Edwards, Jim Coleman, Emma Bell, IronE Singleton, Adrian Kali Turner, Norman Reedus, Pruitt Taylor Vince, David Morrissey, and Danai Gurira all star.

Q: You’ve directed episodes in all three seasons. How does this season compare to the first?

A: There’s a little bit of first season peeking through this season. In the first season it seemed like everything we were doing was new and there was a lot of discussion about who was going to live and who was going to die and what kind of tone the show was going to take. This year the same thing was introducing Woodbury. We were always asking the same questions: How self-sufficient do we make it? What are the citizens like? What kind of power does the town have?

Q: What’s the secret to directing big groups of walkers?

A: There were a lot of instances this season where the zombie action was relentless but it wasn’t spelled out in the script specifically. It would be written [that] Rick and the others… dispatch the remaining walkers, so it’s my job to figure out what I wanted. Where is Daryl stabbing people once he’s shot his bow? I’m always looking for new ways to execute the zombie action and I think we’ve done a lot of shooting in heads, so I was trying to bring something different.

Q: What are some twists have you’ve been bringing to the action?

A: Well, I really like to reveal everything — reveal the zombies’ geography and reveal the choice of how to kill the zombie — all from the hero’s point of view. So if you follow Rick when he has to deal with a zombie, you’ll see I reveal it when Rick sees it. You want it to feel like a funhouse with lots of surprises.

Q: You’ve said that Alfred Hitchcock was one of your big influences. Any particularly Hitchcock-esque moments that you’ve worked into this season?

A: I think I channel more De Palma, who channels Hitchock, so it’s kind of the same thing. In Episode 4, we take the time to show Rick’s plan and how he’s executing, which I think is Hitchcockian. Just when the episode is about to get boring all of a sudden, wham, it gets relentless. There’s got to be a build — that’s a Hitchcockian structure.

Q: Who’s the biggest clown on set?

A: The biggest joker, who always lightens everything up and gets everybody to laugh no matter how big the scene, is Norman [Reedus]. Norman will always do something that is kind of jokey or comedic just to get people to laugh because he likes people smiling. One day they thought he might have injured his arm but he still had to do some motorcycle riding in the next episode. A doctor came to the set and was doing check-up on him. I noticed that while he was getting his blood pressure checked he was still smoking a cigarette. The show is full of moments like that.

Q: We’ve heard a lot about Woodbury and the prison. Having spent time on both sets, which one would you choose in the event of an apocalypse?

A: Even though Woodbury is surrounded by gates, there’s many places to hide and plot and get up on top of things and look around. When I left Woodbury after the episodes I worked on, what I left behind was basically a paradise. Unless the prison becomes more self-sufficient with crops and the like, it would be too confining. I would probably choose Woodbury — without the governor of course.

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Interviews

‘Rubberhead’ Director Nick Taylor on FX Maverick Steve Johnson, Practical Effects, and Seven-Year Journey

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Rubberhead interview Nick Taylor
Steve Johnson in the documentary RUBBERHEAD: THE LIFE AND MONSTERS OF STEVE JOHNSON, an American Nightmare Studios release. Photo courtesy of American Nightmare Studios

Horror journalist, producer, and podcast host Nick Taylor moves into the director’s seat for his feature debut with illuminating documentary Rubberhead: The Life & Monsters of Steve Johnson.

It chronicles the wild life and career of SFX maverick Steve Johnson, based on the multi-volume book series Rubberhead: Sex, Drugs and Special FX, and those familiar likely already know Rubberhead isn’t your standard horror documentary.

Johnson is responsible for so many memorable movie monsters, having worked on Fright Night, Poltergeist II, An American Werewolf in London, A Nightmare on Elm Street 4: The Dream Master and Night of the Demons, to name a few. He’s also extremely candid in ways that feel atypical in this industry, open about his failures as much as his successes.

“It was a natural progression for sure,” Nick Taylor tells Bloody Disgusting of his transition into filmmaking ahead of Rubberhead‘s world premiere next week at the Fantasia Film Festival on July 23. “I think with my podcast, I got adept at interviewing people and pulling creative lessons out of them, which was the point of my podcast. I wanted this movie to be sort of a creativity pill for artists where if they’re starting a project or feel creatively stuck, they could watch this movie and be inspired and get actual practical creative lessons.”

Taylor’s background in PR and marketing also organically led him down this path.

He charts the course from book promo to documentary director: “But also Bloody Disgusting had a lot to do with this movie because in the very beginning when I first met Steve, I was helping him promote his book and I said, ‘Hey, I got a marketing background and a journalism background. Let me help you promote this book. I’ll just pitch stories from your life to the media, and we’ll see what happens.’ And John Squires wrote an article about Steve making Slimer under the influence of tons and tons of cocaine, and that went fairly viral.”

“For a week, it was story time with Steve,” Taylor continues. “He would tell me a story from his life, and every story was about a major movie, a major director, lots of drugs and alcohol and insanity. I would write them up, and I think John published about three or four of them. So huge shout out to John Squires because that was really great. So yeah, there were definitely a lot of outgrowths of my journalism background that definitely contributed to this movie.”

Rubberhead condenses the multi-book series into a cohesive feature film with a breezy runtime, sparking the obvious question as to how Taylor approached condensing Johnson’s life down to an under 2-hour documentary film.

That was one of the more difficult parts of all of this, because we had enough for a series or an epically long six-hour fan documentary,” he answers. “But from day one, I did not want to make a fan documentary. I love them. They’re a lot of fun, but I did want the movie to stand on its own two feet as a character-driven portrait of an artist and a time period and a technology, that being practical effects. I did want to be objective. I didn’t want to make this too long. I wanted to make it re-watchable. So I think we just really had to focus on what the narratives were that we wanted to tell. So there were some basically almost cliché archetypical mythic narratives present in Steve’s life. We could have made this way longer, but we wanted to keep it short. But luckily that’s why you have special features.”

Rubberhead trailer

Johnson quickly proves to be an engaging subject thanks to his self-effacing wit and frank self-reflections; expect no shortage of stories about how drugs factored into the height of his career or the failures it wrought. 

That rare quality was an asset for Rubberhead, Taylor confirms. “He does not shy away from anything about the drugs, the addiction, the bridges burned, the mistakes made, the lessons learned. He just is honest about all of it. He’s had a lot of time for reflection, and he’s done a lot of reflection, so he doesn’t shy away from any of it, which is huge because it’s very refreshing. I don’t think a lot of people are that way, at least in this industry from what I can see. So I think it was hugely beneficial. We wanted to lean into that, and we wanted to make this sort of a gonzo Hunter S. Thompson sort of wild tale through Steve’s overall life.

Condensing his life into this doc was a slow and steady process for Taylor, too. “It’s been almost seven years. It’s been a labor of love. We’ve been as indie as it gets. We would shoot what we could when we could, and then we would edit when we could. Then after a while it all came together.”

In a way, making Rubberhead brings Taylor’s horror fandom full circle. It turns out that the very film that sparked his interest in the genre and practical effects also comes with an amusing Steve Johnson anecdote.

Taylor explains, “My gateway for sure was Beetlejuice. I saw that at a very young age; I think I was four or five. I felt somebody had shown me, my soul. I get a little emotional thinking about it. There was something about that movie that felt so strange and unusual, but also felt so familiar. It was spooky, but it was fun, and it was lighthearted, and it had humor, but it also had this macabre celebration to it that I just really got into as a kid. I felt somebody had shown me my own soul. And funny story, Steve got fired from Beetlejuice because Tim Burton gave him his hand-drawn designs and Steve’s like, ‘Oh my God, these look like kids did them. This is not what you want. I know what you want. I’m going to redesign these for you.’ And Tim Burton was like, ‘Yeah, no, you’re not.’ So yeah, funny story.”

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