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Pitch Black Mazes and Seafaring Scares at ‘Queen Mary’s Dark Harbor’!

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Last night Bloody Disgusting made the trek down to Long Beach to check out the re-jiggered Dark Harbor Halloween event that takes place in and around the historic (and some say haunted) Queen Mary.

Built in 1936, the ship itself made over 1,000 transatlantic voyages (impressive when compared to the Titanic’s, um… 0.5?) and is now permanently anchored in Long Beach. Most of the time it serves as a thriving hotel and restaurant destination all on its own. But every October for the past seventeen years, they’ve been building up their Halloween maze chops.

Originally titled Shipwreck, the event underwent an overhaul last year and re-emerged as Dark Harbor with more elaborate mazes and a significantly higher amount of performers than in past years.

After a few welcoming words from our gracious hosts we were taken in groups through our first two mazes of the evening and then were left to explore the rest of the park on our own. What followed was definitely a fun night, especially when you consider the price point is an unbeatable $20 (if you’re in a group, $24 if solo).

Hit the jump to follow us through the mazes.
First of all it should be noted that Dark Harbor doesn’t operate on the same budget or scale of something like Halloween Horror Nights or Knott’s Scary Farm. But what they lack in gore and production value, they make up with inventiveness and actual scares. While Horror Nights offers plenty of eye-candy (and to be fair, Dark Harbor has some fairly elaborate stuff going on as well) it kind of skimps on actual scares. Let me put it this way, Horror Nights rarely turns out the lights and Dark Harbor isn’t afraid to plunge you into literal darkness.

I appreciated this.

THE BARRICADES

The Barricades is a series of cargo containers that serve as an entrance into the park itself. This is actually cool enough to be an attraction on its own and it’s the first point at which you realize that the folks here aren’t afraid to pile on the smoke, strobes, darkness and the sound of clanging steel in an effort to disorient you.

Once out of The Barricades you spill into the fairgrounds portion of the park underneath the Hell’s Bell Tower.

From there it’s just a short jaunt to one of the parks’s two best mazes, The Cage.

THE CAGE

The Cage has been built within the confines of the same dome that once housed Howard Hughes’ Spruce Goose. It’s not short on mirrors, smoke, creatures jumping out from the dark at you and hands protruding from the walls. It’s a long-ish maze and introduces another concept I really liked about a lot of the features at Dark Harbor – the mazes aren’t afraid to allow you to get a little bit lost. Sure, there’s a flow and you’ll never be truly out of hat – but there’s just a slightly stronger sense that you could make a wrong turn here and there, as opposed to being just led through the paces. The Cage also has a few cool warped mirror effects, in fact, some people in our party became disoriented and literally started to their own reflection for a few seconds before they realized it was just themselves.

SUBMERGED

Submerged is the first of the three mazes we visited that were on the actual ship. As the title indicates, the whole think takes place in the bowels of the vessel where the air is thick with the smell of (slightly sulfery) sea-water. It’s one of the shorter mazes and, to be honest, not my favorite of the bunch. But if you have the time (ie after The Cage and Hellfire) then it’s definitely worth a look. Especially if you have an interest in the Queen Mary itself. There’s a nice look at a fog-laden art deco pool that definitely gave me a bit of a “Bioshock” vibe.

CONTAINMENT

Containment takes place in the Queen Mary’s old infirmary. It’s probably the least involving maze of the park simply because it’s environs aren’t as interesting as Submerged and its scares aren’t as palpable as The Cage or Hellfire. You might want to skip this one unless there’s a super short line or save it for last provided you make it through the other attractions.

HELLFIRE

While I think Mr. Disgusting favored The Cage our final maze of the night Hellfire was easily my favorite. It takes place in the ship’s boiler room and isn’t afraid to utterly disorientate you. It’s sort of a luxurious maze that doesn’t start out too frightening (initially I was kind of worried it would be a retread of Submerged).

I first noticed that I liked this maze more than the others when I got lost right off the bat, ensnared in some kind of mesh net I actually almost bruised my shin against a pipe a little bit getting out.

Then, due to a group of kids who were really freaking out, I got separated from Mr. And Mrs. Disgusting. I then found myself literally on my own amidst a series of corridors in the boiler room. One of them elevated and declined as I was walking on it. The lights were super low, and – for the first time in recent memory – I actually felt a bit of an adrenaline rush in one of these things. And that was before I had to walk down a seemingly endless pitch-black hallway. For the first time in my adult life I was experiencing some sustained fear that wasn’t directly related to financial or medical concerns. Success!

Unfortunately, our last scheduled maze of the evening Village Of The Damned was undergoing some technical difficulties and we were unable to get in.

Overall I can definitely recommend Queen Mary’s Dark Harbor. It’s a fun night out if you pick and choose your mazes correctly (something you might have to do depending on the size of the lines) and at $20 it’s easy to have a good time without feeling gouged the moment you walk in. If you’re feeling splurgy and want to hit all the mazes, an extra $20 buys you a front-of-line pass that ensures you’re able to hit all of the attractions in due time. The air is rich with the smell of kettle-corn and food and drinks are available from multiple vendors onsite.

The attraction runs on October 8, 9, 14, 15, 16, 20, 21, 22, 23, 27, 28, 29, 30 & 31. For more info hit them up HERE.

Editorials

‘Amityville Karen’ Is a Weak Update on ‘Serial Mom’ [Amityville IP]

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Amityville Karen horror

Twice a month Joe Lipsett will dissect a new Amityville Horror film to explore how the “franchise” has evolved in increasingly ludicrous directions. This is “The Amityville IP.”

A bizarre recurring issue with the Amityville “franchise” is that the films tend to be needlessly complicated. Back in the day, the first sequels moved away from the original film’s religious-themed haunted house storyline in favor of streamlined, easily digestible concepts such as “haunted lamp” or “haunted mirror.”

As the budgets plummeted and indie filmmakers capitalized on the brand’s notoriety, it seems the wrong lessons were learned. Runtimes have ballooned past the 90-minute mark and the narratives are often saggy and unfocused.

Both issues are clearly on display in Amityville Karen (2022), a film that starts off rough, but promising, and ends with a confused whimper.

The promise is embodied by the tinge of self-awareness in Julie Anne Prescott (The Amityville Harvest)’s screenplay, namely the nods to John Waters’ classic 1994 satire, Serial Mom. In that film, Beverly Sutphin (an iconic Kathleen Turner) is a bored, white suburban woman who punished individuals who didn’t adhere to her rigid definition of social norms. What is “Karen” but a contemporary equivalent?

In director/actor Shawn C. Phillips’ film, Karen (Lauren Francesca) is perpetually outraged. In her introductory scenes, she makes derogatory comments about immigrants, calls a female neighbor a whore, and nearly runs over a family blocking her driveway. She’s a broad, albeit familiar persona; in many ways, she’s less of a character than a caricature (the living embodiment of the name/meme).

These early scenes also establish a fairly straightforward plot. Karen is a code enforcement officer with plans to shut down a local winery she has deemed disgusting. They’re preparing for a big wine tasting event, which Karen plans to ruin, but when she steals a bottle of cursed Amityville wine, it activates her murderous rage and goes on a killing spree.

Simple enough, right?

Unfortunately, Amityville Karen spins out of control almost immediately. At nearly every opportunity, Prescott’s screenplay eschews narrative cohesion and simplicity in favour of overly complicated developments and extraneous characters.

Take, for example, the wine tasting event. The film spends an entire day at the winery: first during the day as a band plays, then at a beer tasting (???) that night. Neither of these events are the much touted wine-tasting, however; that is actually a private party happening later at server Troy (James Duval)’s house.

Weirdly though, following Troy’s death, the party’s location is inexplicably moved to Karen’s house for the climax of the film, but the whole event plays like an afterthought and features a litany of characters we have never met before.

This is a recurring issue throughout Amityville Karen, which frequently introduces random characters for a scene or two. Karen is typically absent from these scenes, which makes them feel superfluous and unimportant. When the actress is on screen, the film has an anchor and a narrative drive. The scenes without her, on the other hand, feel bloated and directionless (blame editor Will Collazo Jr., who allows these moments to play out interminably).

Compounding the issue is that the majority of the actors are non-professionals and these scenes play like poorly performed improv. The result is long, dull stretches that features bad actors talking over each other, repeating the same dialogue, and generally doing nothing to advance the narrative or develop the characters.

While Karen is one-note and histrionic throughout the film, at least there’s a game willingness to Francesca’s performance. It feels appropriately campy, though as the film progresses, it becomes less and less clear if Amityville Karen is actually in on the joke.

Like Amityville Cop before it, there are legit moments of self-awareness (the Serial Mom references), but it’s never certain how much of this is intentional. Take, for example, Karen’s glaringly obvious wig: it unconvincingly fails to conceal Francesca’s dark hair in the back, but is that on purpose or is it a technical error?

Ultimately there’s very little to recommend about Amityville Karen. Despite the game performance by its lead and the gentle homages to Serial Mom’s prank call and white shoes after Labor Day jokes, the never-ending improv scenes by non-professional actors, the bloated screenplay, and the jittery direction by Phillips doom the production.

Clocking in at an insufferable 100 minutes, Amityville Karen ranks among the worst of the “franchise,” coming in just above Phillips’ other entry, Amityville Hex.

Amityville Karen

The Amityville IP Awards go to…

  • Favorite Subplot: In the afternoon event, there’s a self-proclaimed “hot boy summer” band consisting of burly, bare-chested men who play instruments that don’t make sound (for real, there’s no audio of their music). There’s also a scheming manager who is skimming money off the top, but that’s not as funny.
  • Least Favorite Subplot: For reasons that don’t make any sense, the winery is also hosting a beer tasting which means there are multiple scenes of bartender Alex (Phillips) hoping to bring in women, mistakenly conflating a pint of beer with a “flight,” and goading never before seen characters to chug. One of them describes the beer as such: “It looks like a vampire menstruating in a cup” (it’s a gold-colored IPA for the record, so…no).
  • Amityville Connection: The rationale for Karen’s killing spree is attributed to Amityville wine, whose crop was planted on cursed land. This is explained by vino groupie Annie (Jennifer Nangle) to band groupie Bianca (Lilith Stabs). It’s a lot of nonsense, but it is kind of fun when Annie claims to “taste the damnation in every sip.”
  • Neverending Story: The film ends with an exhaustive FIVE MINUTE montage of Phillips’ friends posing as reporters in front of terrible green screen discussing the “killer Karen” story. My kingdom for Amityville’s regular reporter Peter Sommers (John R. Walker) to return!
  • Best Line 1: Winery owner Dallas (Derek K. Long), describing Karen: “She’s like a walking constipation with a hemorrhoid”
  • Best Line 2: Karen, when a half-naked, bleeding woman emerges from her closet: “Is this a dream? This dream is offensive! Stop being naked!”
  • Best Line 3: Troy, upset that Karen may cancel the wine tasting at his house: “I sanded that deck for days. You don’t just sand a deck for days and then let someone shit on it!”
  • Worst Death: Karen kills a Pool Boy (Dustin Clingan) after pushing his head under water for literally 1 second, then screeches “This is for putting leaves on my plants!”
  • Least Clear Death(s): The bodies of a phone salesman and a barista are seen in Karen’s closet and bathroom, though how she killed them are completely unclear
  • Best Death: Troy is stabbed in the back of the neck with a bottle opener, which Karen proceeds to crank
  • Wannabe Lynch: After drinking the wine, Karen is confronted in her home by Barnaby (Carl Solomon) who makes her sign a crude, hand drawn blood contract and informs her that her belly is “pregnant from the juices of his grapes.” Phillips films Barnaby like a cross between the unhoused man in Mulholland Drive and the Mystery Man in Lost Highway. It’s interesting, even if the character makes absolutely no sense.
  • Single Image Summary: At one point, a random man emerges from the shower in a towel and excitedly poops himself. This sequence perfectly encapsulates the experience of watching Amityville Karen.
  • Pray for Joe: Many of these folks will be back in Amityville Shark House and Amityville Webcam, so we’re not out of the woods yet…

Next time: let’s hope Christmas comes early with 2022’s Amityville Christmas Vacation. It was the winner of Fangoria’s Best Amityville award, after all!

Amityville Karen movie

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