Connect with us

Editorials

[Review] “Friday the 13th: The Game” is a Killer Use of a Licensed Property

[Review] “Friday the 13th: The Game” is a Killer Use of a Licensed Property

Fox is cornered in the barn. She’s the last one left. Everyone else is dead. Lightning flashes, followed by the crash of thunder. Harry Manfredini’s score rises as Jason runs in, ax in hand. Fox climbs out a window and sprints for the nearest cabin. She enters the structure and bars the door behind her. Jason appears outside a window and shatters it. He moves to another window and breaks that one, too. Then he disappears as the VHS tape skips, showing signs of wear. Fox picks up a machete and paces back and forth.

Where is he?

Without warning, Jason walks through the barred door, smashing it into pieces. Fox dives out a window, injuring herself in the process. She limps through the rain, keenly aware that she is about to die. Jason approaches, the music rising again. Fox makes one last stand and swings the machete into Jason, stunning him. It only buys her a few seconds and when he approaches again, this time she’s defenseless. Jason picks up Fox and crushes her in a bear hug.

Jason stomps back to his shed, where his mother’s voice calls him to the candlelit shrine he built for her severed head.

Beat for beat, this sounds like a Friday the 13th movie; like maybe some lost version of Part 3. But it’s not. It’s the tail-end of a round of Friday the 13th: The Game, and a shining example of why it’s the greatest use of a licensed property in the history of gaming.

Video games based on licensed properties generally have a bad reputation because there’s a lot of bad stuff out there. The most famous early example of this is E.T. the Extra-Terrestrial for the Atari 2600 although, if you want to talk about horror specifically, The Texas Chain Saw Massacre for the Atari 2600 was also a very real thing. (To be fair, The Texas Chain Saw Massacre was never buried in a New Mexico landfill, though it probably should have been)

The point is, licensed video games are too often hastily designed shovelware with our favorite intellectual properties slapped on them in order to make a quick buck. That’s why when a truly inspired licensed game comes along, conversations surrounding it are typically cushioned in assurances of “No really. It’s actually pretty great.”

Anybody who has played Friday the 13th: The Game and then tried to sell somebody else on it knows what I’m talking about.

And ‘pretty great’ doesn’t even really do it justice; that’s a tempered description I would use in order to avoid hyperbole. The exact terminology I inevitably settle on in any extended discussion about Gun Media’s first game is ‘the greatest use of a licensed property in the history of gaming.’

I’m very particular about this specific language. I’m not saying ‘the greatest licensed game in the history of gaming’ because that’s a bold claim up for a heated debate. If people wanted to draw lines in the sand, many would probably argue for Batman: Arkham Asylum or Spider-Man 2 if for no other reason than these were robust triple-A titles, each fully playable on Day 1. Friday the 13th: The Game, on the other hand, is an indie title with some notorious growing pains coming out of the gate. I’m saying ‘the greatest use of a licensed property’ because growing pains aside, no IP has ever been treated with this sort of slavish devotion and reverence.

The immediate presentation alone is impressive. From the opening Gun Media tag, which is manipulated to give the appearance of having been recorded on a VHS tape of questionable quality, to the Harry Manfredini score playing gently over the main menu, you immediately feel drawn into the series’ 80’s-era prime. But that’s just nostalgia-feeding sleight-of-hand, right? The true measure of whether a licensed property does justice to its source material is in what happens after the game starts.

Most people probably know the premise behind the game at this point, but if you don’t, one player is Jason Voorhees, seven players are camp counselors, and they’re thrown together into various locations from the Friday the 13th movies. Jason’s mission is brutally eviscerate the counselors, and the counselors’ mission is to avoid that fate via escape, killing Jason, or simply running out the clock.

A major criticism of this game is that if you want to play specifically as Jason, the odds are stacked against you. In a full game, you’ve got a one-in-eight chance of spawning as Voorhees. And it makes sense people would want to play as him; he’s a lot of fun to play. His robust power set includes teleporting around the map, sneaking up on counselors, and smashing through walls, making him a virtual death god, and raining terror down upon your nearly defenseless opponents is a joy. Of course, if you’re playing as Chad and your sole special ability is to rock a cardigan, it might seem like Jason is a bit overpowered. But that’s kind of Jason’s whole thing, so what might feel like a broken balance issue in any other game feels entirely appropriate within the context of the franchise. Throw in Kane Hodder in a mocap suit and a plethora of recognizable skins representing Jason’s various incarnations and the murderous man-child has never been better depicted outside of film.

But as much fun as playing as Jason is, the satisfaction of seeing near-helpless victims bodied because they wandered onto the wrong campground is only a part of the cinematic Friday the 13th experience. The rest is the thrill of seeing near-helpless victims almost get bodied because they wandered onto the wrong campground, but live to tell about it. And that’s where the counselor side of the game comes in.

If you can set aside that momentary disappointment you might feel when you spawn as a counselor instead of Jason, and really let yourself become immersed in the world Gun Media has painstakingly created, this is the closest you will ever get to living (or dying) through one of these movies yourself. The urge to survive is strong, and being on the wrong end of a Friday the 13th chase sequence is a harrowing experience. Once Jason comes near you – and that incredible, iconic score lets you know it – you only have so many ways to prolong your life, and most of the time it’s going to boil down to putting distance between yourself and an unstoppable murder machine. Run. Jump through windows. Bar doors. Set traps. And this stuff only buys you seconds at a time. But if you can keep it up long enough, you might just be one of the few who makes it to the end. It’s a nerve-shattering experience worthy of the franchise. I’ve put a hundred hours into the game and when Jason is at my heels, my stamina is low, and the nearest cabin is still fifty yards away, my heart still pounds. It’s that good.

But that’s just the gameplay. It’s true, if you slapped different music and skins onto the game it’d still be solid. But the unmitigated fanservice is what makes it such an astounding use of the property. The little details, like the inclusion of Tommy Jarvis, or Pamela’s sweater, or the infamous Ki ki ki ma ma ma audio cue aren’t just random references. They – along with almost everything else – are not only used in ways that make logical sense within the series’ established lore, but also in ways that service the gameplay itself. One dead player can respawn as Tommy if he’s been called over a radio. Pamela’s sweater can be used to distract Jason long enough to set him up for a killing blow. Even the Ki ki ki ma ma ma signals to players Jason’s acquisition of another ability. For the real sticklers, there are calendars on the walls indicating the current date is actually the 13th, and it’s Friday. The game is soaked with that sort of detail and goes to great lengths to successfully recreate everything the series is known and loved for.

If you’re a fan of the Friday the 13th series, and you’ve been sketchy on the game because licensed games have a bad reputation, or because you’ve heard it’s got some issues, I hear you. I had the same doubts. And the game still isn’t without its issues. You’ll still encounter random bugs, though nothing like at launch. It’s best played with people you know because otherwise, you’re going to run into a Jason that screams homophobic slurs at you. But Gun Media is still updating and improving it all the time. They just added Fox, Part IV Jason, the Jarvis house, rain effects, and coming down the pipe is some kind of new ‘Who’s the killer’ Paranoia mode inspired by Roy in Part V. It’s a great game that just keeps getting better, and is the kind of faithful adaptation fandoms wait forever for and almost never see.

No, really. It’s actually pretty great.



AROUND THE WEB


COMMENTS

108 Comments
  • For any of its faults, Friday the 13th: The Game captures the tone and feel of Friday the 13th better than every film since Part VII. New Line Cinema should take notes when they get the rights back in 2018.

    • Tan Shearer

      The only thing that captures the tone and feel of Friday the 13th is the 1980-89 Paramount film series. Nothing else not even this game. New Line ruined the series first they decided to make up their own mythology for the series making Jason a body-swapping homo-erotic shaver being chased by a lame ass bounty hunter then they try taking him into space after being cryogenically frozen for hundreds of years then put on a spaceship when we just wanted it to be simple and formulaic like the 80’s films. No plot twists, gimmicks or utter stupidity. Part 6 and 7 were the only ones that did gimmicks right.

      • We’ll have to agree to disagree on that, because I think the game is more true to the feel of Friday the 13th than Jason Takes Manhattan.

        I’ve heard some people say that the mediocre 2009 reboot feels like Friday the 13th, but I’m having a hard time wrapping my head around that. Jason’s kill style was wrong and he was out-of-character most of the film, the cinematography and directing style didn’t work for the series, there were way more plot holes and contrived conveniences than usual, ETC. You could change Jason’s name and remove a few Easter Eggs, and it just would have been a random slasher film about teens in the woods (which is probably what it should have been).

        Overall, I’d say that 1, 2, 3, 4, 6, and 7 are the key films in the franchise. None of the films after that have been particularly well received, except for the crossover (to an extent). That’s really frustrating, considering it shouldn’t be this difficult to make a good F13 film. Paramount Pictures should be embarrassed for what they have been doing with the rights for the past several years, which they are about to lose to New Line again.

        • Tan Shearer

          I agree Jason Takes Manhattan is a departure to the regular F13 feel but the thing is it’s not too much of a departure it still felt like part of the series while Jason Goes To Hell you probably wouldn’t even realize that it’s an F13 movie until Jason shows up (which he rarely did anyway). It was quite a waste considering Part 9 had one of the coolest looking Jason’s and some of the effects were pretty good. The 2009 one felt too modern for me, part of the appeal of F13 films is its time. Parts 1 to 4 is where the series was in its purest form and Part 5 on wards is where all the gimmicks started.

  • J Jett

    still waiting for a single player version.

    • Travis Ignaffo

      Me too, the game looks great and really fun but i wanna wait till single player is actually available as a sort of insurance policy or something in case at some point in the future the online servers would be shut down i wouldn’t be stuck with a unplayable game.

    • Jake

      I’ve never seen this happen with a “professional” company before. They robbed people of their money making a promise. We’ll see if it happens in 2018.

      • Travis_Bickle

        Starwars Battlefront 2….robbing fools BLIND

        • Laura Kinney (X-23)

          I almost bought Battlefield 2. I’m glad I didn’t. Fuck EA.

          • Travis_Bickle

            Same here, I cancelled my pre-order. I’ll never give those pricks another dime.

          • Laura Kinney (X-23)

            Good man.

          • Samael

            You mean Battlefront, not Battlefield. It’s a small, but really important difference.

        • gjk2012 .

          Rockstar Games is going to be another casualty for me if they continue the way they are going with their future games. RDR 2 is their last chance with me.

          • Tan Shearer

            I’m sure they’ll suffer greatly from your boycott xD

          • Travis_Bickle

            I cried a little when it got pushed back. Just like my stool…

    • Saying Like It Is

      Agree with your choice to wait. I’ve never bought into just multiplayer games and never will because it’s spending money for a temporary experience. Soon the buzz will wear off and there’ll be no one left to play with rendering the game useless. For similar reason I don’t buy DLC but wait for gold editions.

      • Tan Shearer

        God forbid anyone spends money for a “temporary experience” such as theme parks, restaurants, alcohol, concerts, college courses, escorts, conventions, bowling, football games, holidays etc.

        • Saying Like It Is

          Your examples are all attractions and college courses? The lessons learned one retains for life unless you’ve taken the wrong courses. When you buy a product you should be able to revisit it whenever you want even 10 years from now.

          • Tan Shearer

            Why should you expect that? No game is made to last decades. There’s no preservation for old games apart from a few of the really popular ones which get put on online stores. The vast majority of Atari and NES games will be lost forever in the future as those cartridges are decaying and won’t last forever. Games aren’t protected and backed up like films and music are. Games are left to rot. Therefore why should you expect a multiplayer only game to still be popular 10 years after you bought it? Games aren’t treated in the same way as films and music they don’t remain popular decades on, people move on from them which is sad but that’s the way it is for games, a sad state of preservation. Your expectations are unrealistic. Games are made for the current moment and they don’t waste their time with past games because as soon as the next console comes out 9 out of 10 people throw out their old games. Multiplayer only games are made to be a temporary experience hence why they stop selling them after the game’s popularity drops and the only way to buy it is second hand. To quote Garth “Dude Live in the Now!!!” instead of worrying about whether the game will have any use 10 years in the future.

          • Saying Like It Is

            I still have a vast collection of old CD-Rom games that I get back to from time to time. “9 out of 10 people throw out their old games”. Ha! Where’s your proof? Also, if that was true they wouldn’t bother with backward compatible consoles for just a handful of people.
            My point is that if you buy the Last of Us “second hand” you can still play it today even though it’s over 4 years old.

          • Tan Shearer

            The proof is in the fact that they discontinue old games and consoles. Do you really think they’d do that if they were still selling in the thousands? It’s like VHS that was phased out because no one buys them anymore apart from collectors and hipsters, they did try a HD version of VHS and no one wanted it. How many people do you know still has an Atari, NES, PS1/2 etc.? Probably not many. In the majority of cases they in fact don’t bother with backwards compatibility. I mean you can’t play PS1 discs on a PS4 now can you? Backwards compatible consoles are generally only limited to the console preceding it not the entire history of their consoles. Make up your mind you said 10 years now you’re saying 4. A game can easily still have a large online community in 4 years. I mean I bought Dark Souls a few months ago which is almost 6 years old and I never had trouble finding people to play online. Online games don’t lose their popularity overnight I mean it was only 2 or so years ago where all PS2 online servers were shut down for good. Yes it’s temporary but it’s normally a long time before it’s impossible to find people to play. Besides there are plenty of gamer sites where you can put up a notice saying you want to invite some players to a game. People did that with the PS2 Call of Duty’s when they couldn’t find online players.

          • Saying Like It Is

            The first half of your post misses the point. Using your example I would not expect to buy a NES game today but expect to be able to play all the NES games I bought many years ago and for as long as I want until they or the NES console breaks. If this happens 4 or 10 years from now is insignificant.

          • Tan Shearer

            So basically you expect products to last forever which is impossible especially for analogue products that essentially slowly degrade after every use. Plugging a cartridge in and out 100s of times is going to wear it out over time. Hell I’ve never had an iPhone charger that’s lasted longer than a few months.

          • Saying Like It Is

            Okay, for the last time I’ll spell it out for you as it seems to be going way over your head and I’ll type it really slow so that your brain can easily process it. You’re ready? Take a deep breath and here we go. When…..I…..buy…..a…..product…..it’s…..to…..USE…..IT…..for…..as…..LONG…..as…..I…..PLEASE…..UNTIL…..I’m…..BORED…..or…..it…..BREAKS…..and…..NOT…..have…..SOMEONE…..ELSE…..dictate…..when…..I…..should…..stop…..using…..it. There, does that compute?

          • Tan Shearer

            Then don’t buy multiplayer games simple. You buy a multiplayer game with the knowledge that its playability is dictated by how many other people are playing.

          • Saying Like It Is

            Re-read my first post. I clearly wrote that I don’t buy multiplayer games nor DLC.

          • Tan Shearer

            I know I was saying your reasons for not were absurd.

    • Aren’t we all?

    • Tan Shearer

      It’s likely the single player mode will just be the same as online but with A.I. instead of real people. I mean with the very small maps and limited game play mechanics it’s not exactly built for a single player campaign is it?

    • I’m looking forward to it but I just can’t see it being as fun as the online multiplayer. I have never done online multiplayer before and this game forced me into it, and man is it a blast. Of course it’s better to do private matches because the game is less glitchy (public matches are still pretty bad), but you should really give the online multiplayer a shot. Add me on PSN if you have a PS4! Trecedthurman. My group is a lot of fun. =)

  • Necro

    Yeah my good friend has this and the game is on point……..PERIOD! I know about the flaws and stuff, but he gets into some really good matches and it’s honestly like watching one of the films! I seriously give props to the creators and all that they’ve done for it. I’m still going to wait awhile yet so by the time I get it it’ll have all types of good shit!

  • Harley Mitchel Dirk

    I’ll definitely take the incredibly tense and thrilling love letter to Alien in Alien: Isolation over Friday the 13th here. But I have a pretty good time with Friday the 13th The Game too.

    • open minded

      Alien Isolation was a boring garbage money grab by sega dude.

  • HeWaTcHeSnOeYeS

    I love how broken the game is, the terrible models and glitchy as fuck online experience every time.
    Great game.

    • Even so, you can’t deny that it captured the tone and feel of Friday the 13th better than every F13 film since the mid-to-late 1980s (regardless of its technological faults).

      • Tan Shearer

        I can deny that. It doesn’t feel like you’re watching one of the films.

        • I’ve seen every one of them (the best ones being 1, 2, 3, 4, 6, and 7). The game felt like authentic Friday the 13th, whereas every film in the series in recent memory does not. Would you mind explaining, without bringing up technology-related issues, why you actually disagree?

      • HeWaTcHeSnOeYeS

        It does, because it was awful, perfectly caught the tone for sure.

        • If you don’t like Friday the 13th, then why did you play a Friday the 13th video game? That’s like people who don’t like Jason Voorhees calling Derek Mears the best. If you don’t like it to begin with, you lose a lot of credibility when calling a new installment the “best” or “worst”.

          • HeWaTcHeSnOeYeS

            Never said I disliked it for that, I love the Saw franchise to death but it’s fucking horrendously bad too.
            Think next time ;3

  • Travis_Bickle

    Host migration!! Please god implament host migration. If I play 10 games, 9 of them the host quits after they die. I intentionally let the host escape if i’m Jason cuz I want to finish the damn game.

    I’m at the level cap so i’m just working towards PSN trophies now. Looking forward to the cap increase though.

    • The Drucifer

      Dedicated servers coming soon apparently

    • Tan Shearer

      Never had this problem. Think you’re exaggerating, maybe 2 out of 10 games the host quits for me. Not 9 out of 10.

      • open minded

        I’ve had experiences where host just kept quitting, it can be fixed though. I like gun media, and I’m happy to hear that their game is doing well. Now the dead by daylight devs are another story. The game has some issues, and all they seem to care about is dlc.

  • Will Coors

    Even with its flaws, I love this game. They have fixed a lot and they seem to be always trying to fix other things as well.

  • WOLF

    I really like it. It has technical issues that can’t be overlooked for a non fan. One thing they can fix is the host leaving. You got no experience points and the game ends. You can waist a lot of time for nothing.
    But the detail from the movies is great. This is not EA game with hundreds of employees and a 100 million budget, so you should be willing to cut them a break.

    • The Drucifer

      They should be adding dedicated servers soon.

      • WOLF

        I hope so. Cause i don’t play as much because of that.

        • The Drucifer

          What do you play on?

  • Darren Kerr

    He’s a pretty angry lad, isn’t he?

  • The Drucifer

    For as broken as this game can be I fucking love it. Now where’s my Steelbook?

  • Darren Hall

    Sorry, I think it’s shite.

  • Laura Kinney (X-23)

    Yeah, it’s so killer that it’s online ONLY. Great fucking use of this license.

    • dredgXIX

      Single player is coming. In the meantime, try to untwist your panties.

      • Laura Kinney (X-23)

        Yeah, I’ll wring em’ out and wipe em’ on your face.

        • Tan Shearer

          No, he’ll like that! xD

        • AldermachXI

          After a long day + yoga class, please.

    • Travis_Bickle

      All your posts are so disgruntled. Calm down junior.

      • Laura Kinney (X-23)

        Awww, you read ALL my posts!! Hey, if I wanna be miserable, let me be fucking miserable. It’s my life, dude.

        • Travis_Bickle

          I saw multiple posts on the same two boards that were basically “FUCK FUCK FUCK PUSSY PUSSY PUSSY! I HATE THIS!! I HATE THIS!!” – Just sorta pegged it as your modis…but hey, don’t let me stop you.

          • Laura Kinney (X-23)

            If I recall, I never said PUSSY even once. And thank you. I won’t let you stop me from spreading the hate.

          • Travis_Bickle

            Do you want a screenshot of where you said something about my moms pussy? Also if you run your mouth too much you can get banned. something to consider

    • Tan Shearer

      What’s wrong with a game being online only? If you want a single player game then buy a single player game. Why do people seem to think every game MUST have a single player option?

      • Laura Kinney (X-23)

        Why does almost every game MUST have an online option?? Especially now where you have to pay to play online?? I buy these expensive-ass games and then I’m expected to pay more to play a certain mode?? Fuck that.

        I love single player because I like to experience a good story with good gameplay (ie Red Dead Redemption, Tomb Raider, MGSV), and not just kill other people ONLINE.

        • Tan Shearer

          So you should be expected to pay more to play online. Internet servers aren’t free so someone’s got to pay for them. No one’s forcing you to use online mode. Read the back of the box if you want to know if it’s multiplayer only or not. Games aren’t expensive they’re actually quite cheap considering the amount of skill, time and effort needed to create them. Well just play single player games then instead of bitching about multiplayer only let the guys who enjoy online games play them.

        • J Jett

          Laura Kinney, i agree w/ you.

    • I’ve NEVER done online gaming before so this was my first foray into it, and I’m completely addicted. I’ve also made lots of friends by just searching on Twitter for people playing. In all honest, I can’t see the single player being as fun as the online multiplayer. There is just something so fun about collaborating with everyone.

  • Sam

    It sounds great on paper but not so much in action. I was an early backer and so excited for this game, but it’s just too antiquated and boring. For me, Dead By Daylight is much better in all aspects.

    • Doctor Dementor

      better? i don’t think… both are good each one have his own style,gameplay and a ”little something” that the other game don’t have……like the ,now legendary, item who can stop all the slashers …. the pallets of Dead by daylight …THE ALMIGHTY PALLETS!!!

      • Sam

        Pallets are getting nerfed soon.

        • Doctor Dementor

          NNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!

          • Sam

            I’ll never understand why they don’t simply revert pallets back to how they used to work (stun comes last) and remove bloodlust. This would end pallet looping for good. Pallets would go back to being what they were meant to do – put some distance between you and the killer. Not act as a safe zone for wasting the killers time while your friends work on gens.

      • Sam

        Also, I’d like to point out Friday the 13th is like Dead By Daylight if you removed all the killers but one and gave the survivors weapons. Once you’ve played F13 for a week, you’ve played it all. Dead By Daylight offers so much variety that I’m still playing it a year after release.

        With that said, I think single player mode and Paranoia mode will breath much needed life into F13. I am looking ESPECIALLY looking forward to Paranoia.

  • Samuel Moon

    I love it. I gave to the KickStarter and the Backer Kit. I bought a digital and physical copy. I have bought all the DLC and will continue to do so for any future DLC. The fact that all new maps (and Jasons?) are free and the DLC is simply stuff like dance emotes, counselor clothing packs and more kills for Jason. No pay to win. No paying for the content you really want. Is the game perfect? No. Are they working to make it better? Yes. I play on PS4 daily. (Type40Blog) This is THE horror game I’ve always wanted. And the single player comes out soon. And dedicated servers for consoles are coming soon (hopefully).

  • Paul Glor

    I’ve purchased three copies of this game and all the DLC. It really is amazing

  • Rohan

    This game is broken, has awful graphics, treats is backers like shit, and makes you pay for extra kills…..

    and I’ve sunk 200 hours into it.

    Help me

    • Travis_Bickle

      Pay extra for kills??

      • sblast13

        With the last DLC upgrade (right around Halloween) they released a Halloween costume pack and a Part IV kill pack. The Part IV kill pack gives Part IV Jason an additional 3 weapon kills exclusive to him, bringing his weapon kill total up to six. I think the cost of it was like $3.

        • Travis_Bickle

          Fuck! how did I miss that? That’s balls! You get the costume pack too though. It doesn’t take 80$ to get darth vader.

      • Rohan

        You can pay $3 for three kills for part 4 Jason, and of course they are the most brutal ones.

        • open minded

          You might as well blame grass for being green, every game has dlc dude. They also announced severeal free new Jason skins, kills, and clothes for councillors that will unlocked via the new lvl cap. Also judging by the success of bugthesda games like Fallout, and Skyrim I think its safe to say games being buggy at launch is no big deal.

          • Rohan

            They are both practices that I don’t support and should not be taken as ‘normal’. Clothing and skins as dlc? Fine. But kills? No. Don’t hold back the main draw of the game just so you can make people pay for the good stuff later. I mean a dollar a kill? Really? Also, if the game is not even playable at launch, that’s a lot different than some small bugs in a ginormous open world game like fallout. I wasn’t able to play F13 for the first three days, and after that the game was still as buggy as the beta.

    • Tan Shearer

      I know right people are only praising it because they’ve wanted a Friday the 13th game for years. If this didn’t have Jason slapped onto it everyone would say it’s terrible.

      • Rohan

        I think it’s a good concept, that manages to be fun and addicting, but is very broken and should not have been released in the state that it is. It’s like the game is still in beta. The developers weren’t qualified to deal with the property, and the budget they dealt with wasn’t exactly large, but they definitely had the time to make a functional game. Overall a lot of love and thought was put into the game, but not a lot of time.

  • taoink1988

    I played 299 hours and I’ve grown to hate this game. Leveling is a chore and they just raised the cap. Skinner Box much? It’s been months sense release and the game (to me) feels far worse off than it was in July. Everything from the timers on Jason being stunned to the shorter distance of his ‘grab cone’ makes winning the game as Jason or the campers feel like more of a chore now than it ever was.

    I used to be able to net 6-8 kills a game as Jason. Now, sense you can’t double trap the phone box or grab anyone worth crap, it’s very difficult to get that.

    Same is true for campers. The bat used to be my go to weapon to stun Jason many times over. Now, one or two hits and it breaks. If Jason pulled me out of the car, it was about a 50 / 50 if someone stunned him I could get back in the car, start it, and start driving off; or if Jason would pull me back out again. The stun on Jason was perfectly timed to be fair. Now, anything other than a shotgun is useless. Heck, sometimes that’s not even enough. If you want to get back in the car after being pulled out, prepare to have someone be a meat shield a take one for the team so you can get in. Otherwise, Jason just brushes off stuns and keeps going now at super fast pace.

    All this adds up to playing as either side being a chore more than a joy. I used to feel like, no matter what side I got, I had good prospects for winning. Now, I feel like I’m screwed over regardless.

    Jason being screwed over was in response to people complaining too much about him, instead of learning how to deal with it. (Which was easy.) Believe me, the shift was not as powerful as it seemed against people who actually knew what they were doing.

    I still can’t tell if weapon durability and Jason’s stun timers being destroyed was intentional or a glitch that just hasn’t been fixed yet.

    You don’t get points to leveling unless you stay for the entire match. Which means watching the last ten minutes of people taunting bad Jasons. You get more points for staying than almost anthing else. So, you just have to suffer through it if you want the level.

    There is no real ranking system, and the level shows wasted time more than skill.

    Every patch is a grab bag of fixes and breaks. Often times breaking things fixed in patches from months ago. Often times breaking game-play balance and making everyone re-learn the game all over again.

    Team killing is gone, so good luck defending yourself / getting revenge on a troll / griefer. Now, you’re stuck with them for the entire match. Such as the guy my party had to suffer through that drove the car we built into the lake, proceeded to shoot off as many flare guns and use as many med sprays as possible so we’d have none left to use, then committed suicide on a bear trap. Would have been nice to be able to have team killed the player out of the game before he used all the items in his path. But, that’s gone now because too many cry babies complained. So, we just had to sit back and wait until the griefer was done screwing us over.

    While some things are improved, there is a boat-load worse about the game now than it was back circa July/August.

    Outside of Part 4 content and Jason getting his kills now at the beginning of the animation instead of the end, I can’t name one single thing they’ve done with the game that I like. I just named about five or six things that are horrible.

    I fear the next update. I wonder what awful things will await me next, if I even bother to keep playing. And, at this point, I’m not sure I even will.

    I’ve grown bored and salty over the entire thing and I recommend anyone thinking of buying this game to do their due diligence and really research the game deeply before committing their money to it. I had some fun times with some fun people. But, overall, I regret buying the game.

    It looks great, has a fun design to it, but the programming is one of the worst I’ve seen in any game. Maybe the worst I’ve ever seen. It’s like the people making it know enough to implement an idea, but don’t know how making changes will impact the overall game as a whole. So, each patch is like a game of whack a mole, creating as many new problems as it fixes.

    I appreciate the fan service. It does feel like the movies. But, once that novelty wears off, (and it does) it’s a very poorly programed version of what would otherwise be a fun game concept. Market with irritating changes to game play that smack you upside the head and make you have to change how you play with each new path that comes out.

    I feel like the game is slowly being destroyed to try to address complaints from fans who don’t know how to play it well. So, the balance it once had has been thrown out the window for the PR stunt of ‘Look, we’re listening, Jason’s grab sucks now. Just like most of you said you wanted!’ ‘Look, we’re listening, team killing is gone even though it was meant to be part of the game because most of you couldn’t handle it and whined too much about it.’ ‘Look, weapons break like twigs and stuns do basically nothing now because too many Jason players couldn’t handle people stunning them too often for their liking. See, we’re listening, we broke that for you too. Isn’t that what you wanted?’

  • Fuzz

    This game was made by a small team of nerds who gave us the best F13 game we’ll ever get. Sure it has its issues still but they constantly do updates and give us free content. They have a roadmap of way more DLC coming along as well. For those who complained about capping out at 101 because they have no life and played it nonstop, they raised it and added more rewards. The game is a labor of love and will only grow stronger and stronger. For those who don’t like it, good because id kill you as Jason anyway.

    • Tan Shearer

      Even this game made by one amateur is better

      • Harley Mitchel Dirk

        To be honest, that looks terrible.

      • EvilResident

        lmao ok now I get your schtick.

  • Flu-Like Symptoms

    It’s everything I hoped it’d be and more, and keeps getting better. Being an avid fan of this franchise my whole life, it’s gonna take more than a few bugs and the same insecure asshole players I’d encounter anywhere else in the online gaming community to stop me from enjoying it. Huge salute to Gun Media. Many thanks.

  • Obscure Gaming/Art (Snyder)

    Sure it looks the part but God it plays like crap bug city ..shame too could have been huge

  • T Allan

    Come on Justin it’s really not as good as you’re making it out to be and you know it.

  • Tan Shearer
  • It’s not perfect but is so good and easy to get addicted.
    By the way, add me if you play on PS4: pedrojamess

    • Trecedthurman over here (and yes…that’s how I spell it). =)

      • I sent a friend request 🙂

        • Halloween_Vic

          Vic_414….. Add me 🙂

  • EvilResident

    Fantastic game, but the last patch weakened Jason too much so now it’s a game about a sad lonely man protecting his boats and cars from hooligans what keep hitting him with baseball bats and wrenches. Hopefully that gets fixed.

  • John Connor

    You know how the MPAA cut parts of the films… the MPAA cut my internet, making the game unplayable.

    Would have made more sense to release the physical copy when single player was done.
    What’s the fucking point of releasing a physical copy of an online only game?

    • Tan Shearer

      The same reason single player only games get physical copies. It’s about storage. If you only get digital copies of a game then your hard drive will get pretty full very quickly as a single next gen game tends to be at around 50GBs of data forcing you to delete some games off of your console completely when you run out. Plus a lot of people like to have boxes and be able to take the game to another console if their current one breaks or something.

      • John Connor

        But you still have to load the game and its multiplayer aspects from the internet as well as the single player part (which is not on the disc).
        The disc is pointless with or without the internet.

        • Tan Shearer

          No the majority of the game files on the physical version are stored on the disc. Again it’s about storage most people prefer using discs to store their games on instead of the console hard drive as it runs out of space very quickly. Don’t give your hopes up on the “single player” part it’ll highly likely just be exactly the same but with A.I. instead of real people which would just make the game easier and less fun as you can learn and exploit A.I’s behavior while with real people every opponent is unpredictable making every match unique.

      • EvilResident

        Do Xbox one games not install? PS4 always and PC games usually install the entire game and the disc is basically just proof to the console that you bought it. There is no difference in space on the hard drive between disc versions and digital.

        • Tan Shearer

          Nope the disc is required to play the game any time you want to play it. The only thing that’s installed is a small amount of information for the console to be able to recognize and run the disc also trophy information be able to recognize when an update is available etc. A digital download would install the ENTIRETY of what’s on the disc.

          • EvilResident

            100% positive you need to check your information friend. Both PS4 and XB1 completely install the games whether physical or digital. Most PC games do too. The discs function as keys. I’ve bought many a PS4 game digitally after owning it physically and the install sizes are identical. My roommate who’s a MS guy said the same goes for XB1.

  • mr_pissypants

    I enjoy the game despite it’s lack of host migration and incessant crashing. Single player and Paranoia will hopefully keep me from completely losing interest.

    EvilResident’s comment is gold.

  • Anthony Jarvis

    The fact that it came from a fledgling indie developer too makes the achievement even more astounding. A lot of care and attention has gone into this game and hopefully it’ll serve as a template for further games in the series. Absolutely no reason why there shouldn’t be a series of F13 games..may make up for the noticeable absence of a any movie in the foreseeable future

  • Richard Hawes

    my absolute favorite part of the whole game are the tapes that can be found…Seriously have just sat through multiple listens on youtube as they add more layers to an already complicated onion

More in Editorials