Telltale more or less owns the world of episodic video games right now, thanks to a stellar development model and a continuously growing portfolio that already features The Walking Dead, Fables, Borderlands, Game of Thrones and Minecraft, with more on the way, including Batman later this year and something Marvel-related in 2017.
They’ve dominated their space, and now they’re looking to replicate that success in publishing, starting with The Fun Pimps’ open-world survival horror game, 7 Days to Die.
I’ve spent more than 50 hours in the game since it arrived on Steam Early Access more than two years ago. It’s an amalgam of various genres (FPS, tower defense, zombies, light RPG) and mechanics (crafting, looting, mining, exploring, killing zombies) that I find frighteningly addicting.
When 7 Days to Die comes to the PS4 and Xbox One later this year, it’ll bring even more ways to play it, either locally via split-screen, or online via its PvE/PvP survival mode, which they’ll be expanding with new multiplayer modes that will be unveiled in the near future.
7 Days to Die arrives this summer.


