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Race, Rage, Mutants, Guns, You Know, Guy Sh*t

Electronic Arts and id Software are hooking up to bring the game Rage to life. The game will be coming out for the PC, Mac, Playstation 3 and Xbox 360. The game is going to be a whole new take on 1st person shooters, where you will have a world to explore, and a vehicle to do it in. So far it seems like the game will be fairly free roaming, but still give you direction on where you’ll be able to go.

“RAGE represents a new direction for our games,” said Todd Hollenshead, CEO of id Software. “RAGE is a shooter unlike any other, developed on our cutting edge new technology, and built to the exacting standards id is famous for. We’re excited to have the support of EA Partners to launch RAGE on the world.”

“The RAGE publishing deal is the epitome of EA Partners’ mission: Provide the world’s best developers with access to the world’s best publishing resources,” said David DeMartini, senior vice president and general manager of EA Partners. “The team at id Software is one of the best development studios in the world. We’re excited to work with id Software to give RAGE a blockbuster launch on the global stage.”

Here are a lot of game details as posted on 1up

* The world in Rage contains multiple cities. In each of these you can acquire corporate sponsorship, customize your vehicle with unique insignias, and participate in regional races.
* Rage is not a racing game per se. Weapons and armor won on the track work in the wilds where the vehicle becomes an extension of yourself and can be entered or exited on command.
* In some instances, stepping out of the vehicle amounts to suicide in the face of overwhelming force. In others, though, you need to leave the safety of the vehicle to search various locations.
* Hooper says “The vehicle [in Rage] is your horse in Zelda, it’s you in DOOM,” to relate the importance they place on making the driving feel every bit as natural as controlling yourself in other games.
* Vehicular combat is not at all like that in Quake IV. Nor is it comparable to the design of Half-Life 2’s driving levels. Rage is not a version of Borderlands, in so far as id is aware of Gearbox’s forthcoming game.
* Rage is the first id shooter to feature an economy of sorts. Players purchase and presumably trade items with NPCs. The game features fewer items than Borderlands, but id is determined to ensure that each and every upgrade is significant. Hooper compares item acquisition to previous id titles in that picking up a pulse rifle or BFG is momentous.
* Rage, Hooper suggests, should support online cooperative play, perhaps on a grand scale. He sees players sharing vehicles, with one sitting shotgun and operating its weapons as the other drives.
* Id wants to create memorable and lifelike characters that we will interact with over the course of the story. On a technological level, the Id Tech 5 engine’s facial animation appears up to the task.
* Hooper feels that Rage might amount to a franchise as important and lasting as DOOM.



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