Killing Floor

At it again, friend of the DP, AfterTheAsylum found another game to slip past my radar, known as Killing Floor. Recently announced by Tripwire Interactive, they have purchased the rights to the game, which was originally a mod for Unreal Tournament. They will be using the Unreal Engine to create the Killing Floor game.

Killing Floor is a first-person co-op survival horror, set in and around London after a mad scientist’s specimens have broken loose and gone on a rampage. Read on for screens, and game info *

Co-op game mode for up to six players obliterating multiple waves of specimens
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Solo game mode for offline play
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Watch those crucial and violent creature deaths in slomo “ZEDtime”, even in multiplayer
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9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
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12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
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Add in a welder, medical tools and body armor to help the players survive
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Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities
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Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
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Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde
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Full support for Steamworks features, including Steam Achievements and Friends
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Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
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Includes SDK for the creation of new levels and mods

 
Source: AfterTheAsylum