It’s no secret Operation Raccoon City has its fair share of issues. The game sits comfortably at a 53 on Metacritic — just a few points higher than The Duke’s latest outing I might add — and now developer Slant Six has confronted their game’s lukewarm reception in an interview with Eurogamer.
Eurogamer had the chance to speak with studio producer Mike Kerr, who said the company would’ve liked to see higher scores (wouldn’t we all?) he’s confident they created the game Capcom asked them to, and he’s satisfied with the fan response. Head past the break for more of the interview. Looking at the reviews the game received, it’s obvious critics are fairly polarized on their thoughts of it. It has reviews ranging from the mid 70’s to the low 30’s, with reviewers praising its atmosphere and multiplayer, while criticizing its numerous glitches, poor gunplay, and frustrating difficulty.
“It’s challenging. A lot of people put a lot of time and effort into the game and obviously we’d like to see the review scores be a little better than they are right now.” Kerr said. “I think our position on it is that we read every review and we try to pull out all the constructive feedback that we can so we can learn a little about what people liked and what they didn’t.”
Kerr went on to say that working with Capcom was a “challenging” but enjoyable experience, and that he’s happy with fan response to the game.
I haven’t had the chance to get my hands on it yet, so I’ll turn to all of you instead. Have any of you played Operation Raccoon City, and if you have, what are your thoughts on it?
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