Review: ‘Debris’ #4

debris4

With the release of Debris #4, Kurtis J. Wiebe and Riley Rossmo are once again closing a chapter on another successful collaboration. The epic finale to this well-written, and beautifully illustrated, junk-punk series follows Maya as she clashes with Raven, the leader of Athabasca, and leads the Athabascan Tribe to victory in a massive battle between humanity and the Colossals; more specifically, the wasteland dragon spirit, Nogo.

Keeping up with the speed of the previous installments, Wiebe and Rossmo continue to approach the narrative with an accelerated pace that delivers until the very epic end. It’s just a shame that it’s over.

WRITTEN BY: Kurtis J. Wiebe
ART BY: Riley Rossmo
PUBLISHER: Image Comics
PRICE: $3.50
RELEASE: October 24th

Beginning with a captive Maya and Kessel being led into Athabasca by the Athabascan Tribe, issue #4 opens with panel after panel of Rossmo’s layouts of their journey. Owen Gieni is on board this time to finish the art while continuing to colour the series in a way that brings to life Wiebe’s words, and brightens Rossmo’s artwork.

Maya and Kessel finally make it to Athabasca, and it’s everything Calista said it would be. There’s an abundance of water, and Maya wants to resettle the people of Maiden on this land, lest they die waiting for a miracle. Unfortunately, Raven isn’t as receptive to the idea.

Wiebe barely gives Maya, or the readers, time to take in all the recent plot developments before jumping into the final battle scene of the series. Raven speaks of a prophecy regarding Athabasca. One that warns against a great war that will be fought on this land for the water they’ve been protecting for centuries. Cue the dragon spirit, Nogo. The Colossal shows up and terrorizes the tribe before Maya singlehandedly takes it on in a fight to the death.

Kurtis J. Wiebe and Riley Rossmo’s Debris has been an incredibly fun read. The bizarre world they’ve created, a vast desert(ed), post-apocalyptic wasteland, makes for some beautifully epic and visually alluring scenes. The story is engaging and exciting, and successfully wraps up in 27 action-packed pages. Though, it could have used an extra issue to go deeper into the aftermath of the final battle.

Rossmo’s renderings of the characters, especially of the mechanical beasts, is what really sells the series for me, so it’s unfortunate that he only did the breakdowns for the final installment. That said, colourist Owen Gieni finished the art, and as expected, his colours enhance Wiebe and Rossmo’s barren world for the better.

It’s sad to say goodbye to a fearless, strong, and determined female protagonist like Maya. She’s a champion, a saviour of humankind, she’s the real deal!

3.5/5 Skulls

Reviewed by – ShadowJayd

 
  • Canucklehead

    While I enjoyed the series, the ending felt somehow hollow, we didn’t really find out too much aboot what was going on did we?

    • ShadowJayd

      Like I said, it could have definitely used another issue. I would have liked Wiebe to go deeper into the history surrounding Raven/people of Maiden, and the immediate consequences/benefits of Maya’s ultimate sacrifice for her tribe. I’m also unsure why Rossmo didn’t finish his art this time around… What can we do!