Justin Marks helped develop the story for the film that Neal Moritz will co-produce. The producer has been attached to Dead Space for over three years, when DJ Caruso was eyeing the project as a directing vehicle.
Europa Report-scribe Philip Gelatt wrote a version of the script that EA will develop with another screenwriter.
The first “Dead Space” game was released in 2008, with sequels bowing in 2011 and 2013. Games follow engineer Isaac Clarke who battles reanimated human corpses on board a mining space craft. Property has spawned a direct-to-homevideo anime film and novels, as well as consumer products line of merchandise.
During the Comic-Con panel Marks cautioned that the adaptation shouldn’t faithfully replicate the action in the game on the big screen.
You would be making ‘Event Horizon’ or ‘Alien,’” he smartly acknowledges. “I’ve already seen that movie.” Instead, the challenge is to tell the main character’s story in a way “that’s new and intriguing.”