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Here’s What the “BioShock” Movie Would Have Looked Like…

It was revealed that Jim Martin had created a ton of concepts for Universal’s now-defunct adaptation of 2K’s “BioShock” videogame series.

Working from the franchises first game, he shared a ton of unused artwork at his official website, with some of the best posted below.

“Bioshock” takes place in an underwater city based on the free market principles of Ayn Rand, but things have gone disastrously wrong. Players control a pilot who crash-lands at a secret entrance to the city, called Rapture, and is drawn into a power struggle during which he discovers that his will is not as free as he’d thought.

Juan Carlos Fresnadillo was the last name attached to direct.

Thanks to Bloody reader “Matthew” for the tip!



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