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Take-Two CEO “Deeply Disappointed” Over Fourth ‘BioShock’ Title’s Delay

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If you’ve been frustrated over the lack of news regarding the still-in-development fourth BioShock title, you’re not alone. After over a decade since the release of BioShock Infinite, Take-Two Interactive CEO Strauss Zelnick has now weighed in, expressing his own frustration over the fourth entry in the series being seemingly stuck in development hell.

In an interview with Game File, Zelnick covered a wide range of topics, one of which (obviously) turned to BioShock. The fourth entry has been in development and never officially been announced for several years now, despite the game supposedly having “ramped up production” back in 2024, having images leak online, and a rumoured 2028 release.

When asked if he was surprised that Take-Two hasn’t been able to get traction on a new BioShock title since 2013, Zelnick was frank in his response.

“Think about what ‘surprise’ implies,” he said. “That’s like, one day, everything’s awesome, and the next day, I’m like, ‘Holy shit.’ And I don’t run the business that way. But I think if you’re saying ‘disappointed,’ yes. Deeply disappointed.”

Despite that, Zelnick feels that the project is in a better position now after having BioShock Infinite producer Rod Fergusson take over the as head of development last year. However, Zelnick admits that Take-Two “wasted a lot of time and money” getting to this point, but that it was the price of the “nature of entertainment”.

“What we do is a big team activity in the same way that making a movie is a team activity. And with big team activities, you can’t necessarily tell how it’s going to be until it all comes together, or begins to come together, and that can take a while and can be very costly.”

Currently, the fourth BioShock title, which was announced back in 2019, is being developed by Cloud Chamber.

Meanwhile, the last we heard of the Netflix film adaptation of BioShock directed by Francis Lawrence (I Am Legend, Constantine), that project was also still ongoing.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Sergeant Coyle Returns in “Project Boneyard” for ‘The Outlast Trials’ [Trailer]

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When Season 7 “Project Boneyard” arrives for The Outlast Trials on July 14, players will be greeted with the return of Prime Asset Sergeant Leland Coyle. And he’s not alone. Launching for PC via Steam and the Epic Games StorePlayStation, and Xbox, Project Boneyard will include a new Trial, two fresh MK-Challenges, major updates to Escalation and Invasion, new customization features, and a new Ex-Pop enemy stalking the Prison Farm known as The Biter.

Season 7 will see Reagents sent into Murkoff’s latest correctional nightmare in the Prison Farm. At the center of it all is Sergeant Coyle, returning in a prominent new role for the season’s new Trial, Locksock the Warden.

The American prison is a meat grinder, taking in sociopaths and criminals and extruding functioning members of society. But strict routine, severe conditioning, and close quarters create a crucible for power dynamics built on violence, contraband, and flesh.

With the new Trial, you are freedom. The indefinable promise that keeps prisoners at the grindstone that turns authority to profit and back again. Don’t let false authority stand in the way of real capital. Kill the Warden, and set yourself free.

Season 7 also brings with it two new MK-Challenges. In “Bribe the Judges”, you are the master, whose property is the purpose of the law. Salary reminds enforcement that their monopoly of violence only exists for your monopoly of capital. Collect the bribes in order to pay the judges. Meanwhile, “Cancel the Broadcast” has you sabotaging the broadcast and defiling the faithful with blood in order to be let out.

Then there’s the new Ex-Pop stalking the Prison Farm in The Biter. Having had its arms removed to prevent further self-harm, Biters are universal sadists, still capable of grievous harm with their mechanically enforced jaws. Though Biters are kept chained by the neck for safety, you should approach them with caution, as their augmented legs grant them unexpected velocity.

If that’s not enough content for you, from July 14 to August 11, Twitch users who tune in to participating The Outlast Trials Twitch streams can earn rewards through the latest Twitch Drops campaign. You can read up on the full details from the FAQ on developer The Red Barrels’ website.

Lastly, Project Boneyard also introduces a range of new features and improvements for The Outlast Trials, designed to “expand player expression, streamline preparation, and improve the overall experience” across key modes. That includes the introduction of Rig Customization, Knife Customization, Loadout Presets, and Mastery Tasks, giving players new ways to “prepare for therapy” and personalize their approach before entering the Trials. The update will also bring major reworks to both Escalation and Invasion, with significant changes designed to improve the flow, structure, and overall player experience of both modes.

More details on these features, and the full contents of Project Boneyard, will be revealed closer to launch.

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