Last year, Capcom finally let us in on their plans to remake one of the greatest survival horror games of all time, Resident Evil 2, proving miracles can happen once enough people come together to complain about it for about two decades. And unlike the various remasters the franchise has seen over the years, the scope of this remake will be comparable to the beloved 2002 remake of the original Resident Evil.
There’s an immense amount of pressure for the remake to stay true to the original, and producer Yoshiaki Hirabayashi, who’s worked on both versions of the Resident Evil remake, knows this. In an interview with VideoGamer, Hirabayashi offered an update on the game’s progress, saying the team is “working hard on the game at the moment and there are some reasons why I think we can recapture the spirit of the first game.”
Capcom is also using the feedback Resident Evil 6 received, and continues to receive since it released on PS4 and Xbox One last month.
“I saw a lot of the feedback on Resident Evil 6 and have taken on board everything I’ve heard from the fans about the game and I want to show you what it taught me with through the next experience I’ll be bringing to you,” added Hirabayashi.
We still don’t know if Resident Evil 2 will keep its more anachronistic features, such as the controls and static camera angles, or if the remake will adopt a variation of what was introduced in Resident Evil 4. There’s no release date for it yet, but it is expected sometime next year.