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Kojima’s ‘Death Stranding’ is Its Own Genre

Earlier this week, Hideo Kojima confidently introduced the world to his studio’s next game, Death Stranding, via a memorable trailer that crammed enough WTF moments in its three minutes to spark an Internet-wide discussion over the game that isn’t likely to end until a very specific moment that I assume has already been outlined in Kojima’s Master Plan. The designer has long blended his own blindingly original and occasionally incomprehensible way of thinking into his virtual worlds, and that’s not likely to change anytime soon.

Following the reveal, Kojima took the discussion to Twitter with a series of tweets that are about as cerebrally challenging as the game they were meant to explain. There’s a lot to unpack here, and in doing so you will likely be left with even more answers than you have now. If that doesn’t bother you, then by all means proceed.

Here’s that Death Stranding trailer again, for a visual aid.

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